In a recent dialogue with Famitsu (via GamesRadar), Phil Spencer, Microsoft Gaming's head, made a massive statement after extending the olive branch to its fiercest competitors: Nintendo and PlayStation. Specifically, Spencer is looking to further the gaming landscape to evolve to a point where console barriers become close to non-existent, advocating for a community-centric approach that sees PlayStation and Nintendo users as integral members of the Xbox family.

The pivot in Spencer's vision aligns with the seismic shift following Microsoft's acquisition of Activision Blizzard. This is a move that, after a protracted legal saga that saw Xbox's plans to buy Nintendo, among others, and even release a brand new Xbox Series S/X, brings iconic franchises like Call of Duty, Overwatch, Diablo, and World of Warcraft under Xbox for the foreseeable future. Despite the magnitude of this deal, the immediate impact on the gaming ecosystem appears to be subtle. There's a deliberate avoidance of platform exclusivity, a strategy proven by Microsoft when it signed deals to bring Call of Duty to Nintendo and PlayStation for, at the very least, the next decade.