Layoffs force Bungie to delay upcoming Destiny 2 expansion and Marathon


Sony's live-service venture definitely isn't going as well as it probably hoped.
Sony's live-service venture definitely isn't going as well as it probably hoped.

Bungie is battening the hatches as it navigates a turbulent phase. The studio, famed for its blockbuster franchises, finds itself grappling with a dual predicament: the postponement of its eagerly anticipated projects and a wave of layoffs that have impacted its workforce. This unfolding scenario is a reminder of the inherent volatility of the gaming industry, where even giants aren’t immune to upheavals.

The internet was caught by surprise when Bloomberg reported that Bungie is the latest PlayStation studio to undergo a series of layoffs, which the company’s CEO later confirmed. The same report claims that Bungie is delaying, at the very least, two of its upcoming projects, the Destiny 2 expansion, The Final Shape, and a live-service reboot of a classic shooter, Marathon.

The Final Shape, which was initially slated for a February 2024 release, is now expected to launch on June 2024. This is a deviation from the established release calendar and is indicative of the challenges Bungie is contending with. Marathon, on the other hand, was anticipated to be a 2024 release. However, it’s now projected to debut in 2025, further prolonging the wait and adding to the uncertainties clouding Bungie’s roadmap.

Live-service games are a different beasts, delays aren't just bad for them - they're crippling.
Live-service games are a different beasts, delays aren’t just bad for them – they’re crippling.

The delays are consequential for Bungie’s corporate strategy. The postponement of The Final Shape nudges its release beyond Sony’s fiscal year, a development that could stir discontent within the corporate corridors. Sony’s acquisition of Bungie was underpinned by expectations of sustained revenue streams and the sharing of Bungie’s live service expertise across the Sony ecosystem. However, the recent turn of events, including the Destiny franchise’s waning momentum on top of the layoffs that have shaken the studio, paints a rather grim picture of the current state of affairs.

Marathon’s delay adds another layer of complexity to Bungie’s predicament. This new multiplayer project, which is a sci-fi PvP extraction shooter, is not just a nostalgic revival but a strategic venture aimed at diversifying Bungie’s portfolio. The deferment means Bungie will continue to lean heavily on Destiny 2 for revenue generation, a scenario fraught with risks given the franchise’s recent turbulence.

The layoffs that have accompanied these delays are a stark testament to the operational challenges Bungie is facing at the moment. The downsizing has affected a swath of roles across the studio, from community management to the art department. Notably, among those impacted is composer Michael Salvatori, a long-standing contributor to Bungie’s auditory landscapes. These layoffs, while painful, reflect a broader trend in the industry, with several renowned studios having to make difficult choices in a climate marked by economic headwinds and shifting market dynamics.

Destiny 2 is one of the most popular games on the market today but it's obvious that it's since lost its luster.
Destiny 2 is one of the most popular games on the market today but it’s obvious that it’s since lost its luster.

The developments at Bungie is emblematic of the the complexities involved in game development, particularly for live service games like Destiny 2, which operate on a finely tuned content calendar. Delays can disrupt player engagement and revenue forecasts, necessitating a delicate balancing act. Bungie’s decision to delay The Final Shape and Marathon, while undoubtedly difficult, may well be rooted in a commitment to quality and a strategic reevaluation in the face of the studio’s recent challenges.

It’s interesting then that the delay comes just days after reports that Sony is slowing down its live-service push, which was initially planned through 2026, and weeks after Jim Ryan confirmed his imminent departure from Sony next year.

While Bungie’s CEO has publicly addressed the layoffs, the company has yet to release an official statement detailing its scope. Transparency and communication are crucial for a studio navigating a challenging period as it seeks to retain the trust of its retained employees, its investors, and the general public. For Bungie, a studio with a storied legacy and a passionate fanbase, the path ahead is one of recalibration and resilience.

The Final Shape may very well be a good update but it will likely be one of the last ones that's coming to Destiny 2.
The Final Shape may very well be a good update but it will likely be one of the last ones that’s coming to Destiny 2.

As the industry evolves and new contenders emerge, Bungie’s journey serves as a compelling narrative of the trials and triumphs inherent in the ever-dynamic world of video game development.

Who knows? Maybe we’ll get a narrative-driven FPS shooter from Bungie out of this. A fan certainly dream, right?

Ray Ampoloquio
Ray Ampoloquio // Articles: 7186
With over 20 years of gaming experience and technical expertise building computers, I provide trusted coverage and analysis of gaming hardware, software, upcoming titles, and broader entertainment trends. // Full Bio