RUMOR: Bungie’s upcoming IP codename ‘Gummy Bears’ will be developed using Unreal Engine

Bungie's recent hiring patterns highlight a focus on professionals who know their way around Epic Games' Unreal Engine.


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Bungie, the acclaimed game developer celebrated for its legendary franchises such as Halo and Destiny, is purportedly exploring fresh horizons with its most recent endeavor. In the midst of this, it’s seemingly bidding farewell to its Tiger engine in favor of Epic’s Unreal Engine – or maybe not?

As reported by The Game Post, Bungie is currently working on a new IP, Gummy Bears. The American developer hasn’t talked much about this new venture, but sources suggest that the game will use Unreal Engine.

Developed by Epic Games, the Unreal Engine, especially its latest iteration, Unreal Engine 5, is a powerhouse. But, what’s truly intriguing is Bungie’s departure from its beloved Tiger Engine.

Previously known as the Blam Engine, the Tiger Engine has been a staple for Bungie. Despite its reputation for spaghetti code, it has been the backbone of Bungie’s recurring success. Halo and Destiny owe their fluid gameplay and immersive experiences to this engine. So, why the sudden switch?

Well, Project Gummy Bears isn’t your typical Bungie game. It’s not a first-person shooter, for starters. Early reports claim that it’s a colorful MOBA-like title with “cute characters” and isometric gameplay.

The game is also rumored to incorporate real-time strategy elements, adding another layer of complexity to its design. Given all these elements, it’s plausible that the studio is experimenting with the Unreal Engine to see how it can enhance this new gaming experience.

It’s also worth noting that Bungie has been on a hiring spree, specifically looking for talents that are familiar with the Unreal Engine. This, coupled with the fact that it has been working on project ‘Gummy Bears’ for a while now, hints at the studio’s commitment to this new direction.

Now, some might argue that Bungie is taking a risk. Ditching the tried and tested Tiger Engine for the uncharted waters of Unreal Engine is a bold move. But then again, isn’t that what Bungie is known for? Its ability to innovate, to push boundaries, and to surprise its fans?

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Destiny sold over $325 million at retail in its first five days, making it the biggest new franchise launch of all time.

As we eagerly await more news on this mysterious project, one can’t help but wonder if this is the dawn of a new era for Bungie. If there’s one thing we’ve learned from Bungie over the years, it’s to expect the unexpected.

Caleb Sama
Caleb Sama // Articles: 759
With a lifelong passion for storytelling and interactive entertainment, I provide honest perspectives to balance lighthearted takes on the latest entertainment news. // Full Bio