Baldur’s Gate 3 finally gets a Japanese language option with the recent Hotfix #15. It also resolves issues with gameplay, graphics, crashes, and blockers that were lingering from Update #4.
Larian Studios raked in awards this 2023, but the acclaimed game developer is not resting on its laurels. The team led by Swen Vincke continues to address the technical issues affecting BG3’s gameplay experience since its launch, as well as the newly reported glitches from players after Update Patch #4 and Patch #5.
Larian Studios released Hotfix #15 and shared the news through the official Baldur’s Gate 3 social media channels.
Hotfix #15 is now live for Baldur’s Gate 3, addressing some crashes, blockers, and gameplay issues.
Have you found some characters’ faces turning into stretched horrors with pits of flesh in place of eyes? Should not be a problem anymore! 👍Read more: https://t.co/osb7tX4qYA pic.twitter.com/Nnfy3tG9Ry
— Larian Studios (@larianstudios) December 21, 2023
One of the key inclusions with this update to BG3 is adding Japanese language to the game. Given how big the roleplaying game audience is in Japan, Japanese language support would help push the Dungeons & Dragons CRPG to the forefront.
One caveat is that it is not available for the Xbox consoles. For the meantime, only the PC and Playstation 5 versions will have the Japanese language option, but Larian Studios promises this will be added to all versions of Baldur’s Gate 3 soon enough.
Some of the other highlights from Hotfix #15 for BG3 are as follows:
CRASHES AND TECH ISSUES FROM UPDATE #4
- Addressed a potential crash during autosave after transitioning to another level.
- Fixed a multiplayer crash affecting the client when the host loads a savegame post-Game Over screen.
- Resolved a crash linked to deleted physics objects.
- Rectified a crash occurring when disarming an NPC twice during combat, causing them to drop two different weapons (e.g., dual-wielding), incapacitating them, ending combat without killing them, and then removing the incapacitating condition.
- Fixed the inability to load a savegame started with a missing mod.
- Resolved a crash on Xbox caused by losing internet connection while editing a lobby name.
- Fixed a potential Xbox crash related to the game checking for the Deluxe Edition.
- Rectified a crash that could occur when swapping to Honour Mode.
- Addressed a crash that could occur when changing levels.
PERFORMANCE
- Fixed potential performance issues at the end of the cinematic where Shadowheart kills Nightsong in the Shadowfell.
- Resolved an issue related to lava bubbles near the Sentient Amulet in Grymforge causing savegames to become very large.
- Fixed a memory issue when closing containers on the controller.
- Ensured the Low Model Quality option works as expected.
MULTIPLAYER
- Fixed Traveller’s Chests sometimes disappearing when changing to or from Honour Mode in Multiplayer Settings.
- Resolved a multiplayer issue where, if the host controlled a companion and a split-screen client joined, the client would gain control of the host’s avatar.
FLOW AND GAMEPLAY
- Fixed an issue preventing interaction with NPCs at camp when using the Long Rest button to go to camp.
- Corrected wrong character behaviors introduced in Patch 4.
- The ‘Deal with the Devil’ quest now considers different outcomes in the Epilogue.
- Ensured Karlach gets her scene in Avernus, regardless of whether she’s an avatar or a companion.
- Fixed companions not being able to jump when following the player character.
- Resolved an issue where ending the tutorial with only Lae’zel alive prevented saving the game in Act I.
MISCELLANEOUS
- The Korean language pack introduced in Patch #5 is now enabled on Mac.
- Fixed equipment tooltips opened via the Inventory sometimes randomly closing on the controller without player input.
The complete list of fixes and features added with Baldur’s Gate 3 Hotfix #15 can be found at the official website.
How is your experience with Baldur’s Gate 3? What do you think about Larian Studios and the team’s consistent responsiveness to reported technical issues? Do you still think BG3 deserved all the accolades, including the multiple Game of the Year awards?