Call of Duty: Modern Warfare 3’s launch continues to go from bad to worse and it hasn’t even been out for over a week yet. Ahead of its release, critics and players alike couldn’t help but bash it for its unapologetically minute single-player campaign. And, while its DLC-like content wasn’t enough to affect sales – for what it’s worth, the developers are denying that it was rushed out of the gates – it might not have as much legs compared to last year’s entry. Case in point, it’s already facing challenges with its multiplayer component.
On November 10, the day of its release, Activision was forced to remove several multiplayer maps from the controversial Call of Duty entry due to issues with spawn points causing significant gameplay disruption. This decision highlights the complexities and pressures associated with developing and maintaining major game titles in today’s competitive gaming landscape.
The maps in question, including Quarry, Rundown, Scrapyard, and Karachi, were removed from various playlists, namely Hardpoint and Cutthroat, due to problems with the spawn points. Players on Quarry, for instance, encountered several situations where they would repeatedly spawn in the same spot, allowing the opposing team to easily target them. Similarly, Karachi was removed from the Cutthroat playlist after issues emerged with players spawning alongside enemies, compromising the integrity of the game mode.

This response to removing the maps highlights the challenges in ensuring a balanced and enjoyable gaming experience. It’s particularly notable given that these are maps from the original 2009 Modern Warfare 2, which could mean they’re special for long-time fans of the series. However, players will have to wait for these issues to be resolved before they can enjoy these maps again.
The spawn issues in Modern Warfare 3 aren’t new. Similar problems have been found in previous entries, including the original Modern Warfare 3 in 2011 and Modern Warfare 2 in 2009. These past experiences demonstrate the ongoing struggle to balance complex game mechanics and player expectations in fast-paced, multiplayer environments.
Despite these challenges, Activision’s quick response to address the map issues is commendable. They’ve demonstrated a commitment to refining the gaming experience, even if it means temporarily reducing the number of available maps. The use of platforms like Twitter/X and a dedicated Trello board for tracking known issues is a positive step towards transparency and responsiveness in game development and community engagement.
The launch of Modern Warfare 3’s multiplayer mode remains significant, even if it compounds to the issues faced by its single-player campaign. If nothing else, this mixed reception proves the high expectations and scrutiny that major game releases face in today’s market, especially multi-billion-dollar franchises like Call of Duty, and one owned by one of the few trillion-dollar companies in the world.
Activision’s current situation with Modern Warfare 3 is a microcosm of the broader challenges faced by major studios in this day and age. Balancing the need for innovative, engaging content with the technical realities of game development is an ongoing challenge. As the gaming industry continues to evolve, studios such as Activision and its litany of studios dedicated to Call of Duty, hopefully with the help of Microsoft going forward, must navigate these complexities while maintaining the high standards that gamers expect.
As Activision resolves these problems, players and industry observers alike will watch closely to see how the game will evolve and improve over time.
Call of Duty: Modern Warfare 3 is available to purchase individually or as part of a bundle with the new PS5.