In his latest attempt, Spencer revealed that Call of Duty will continue to be available to play on Sony's consoles for "as long as there's a PlayStation out there to ship to."
Here's what Spencer said in a Same Brain interview, as per Eurogamer:
We're not taking Call of Duty from PlayStation. That's not our intent. Our intent is not to do that. As long as there's a PlayStation out there to ship out, our intent is that we continue to ship Call of Duty on PlayStation, similar to what we've done on Microsoft since we've owned that. We've expanded the places people can play Minecraft, we haven't reduced the places, and it's been good... for the Mincraft community, in my opinion, and I want to do the same as we think about where Call of Duty can go over the years.
Spencer's latest statement echoes what he said when he revealed that he wants to bring the Call of Duty franchise to the Nintendo Switch.
Spencer is right to use Minecraft as an example. Mojang Studios' sandbox game is the best-selling video game of all time with more than 238 million copies sold. To put this number in the proper perspective, the entire Call of Duty series has sold around 425 million copies. If Microsoft can resist making Minecraft exclusive to Xbox platforms, it can do the same for Call of Duty.
By using Minecraft as a precedence for Microsoft's history of keeping its games on multiple platforms, it's putting itself in a good light in the eyes of many regulatory bodies around the world. But, of course, it remains to be seen if they'll agree. If Minecraft is for Microsoft's argument, the exclusivity of Starfield and Redfall is for against the company.