Most gamers know Ubisoft as the company behind popular gaming titles such as Assassin's Creed, Watch Dogs, and the Tom Clancy games. However, the massive publisher is also sitting on several other "neglected" properties. Case in point, Might & Magic, which is easily one of Ubisoft's most underrated franchises. The French publisher acquired the rights to the long-running role-playing video game series back in 2003 and they haven't done much with it lately.

Ubisoft released its first and only mainline Might and Magic game in 2014 with Might & Magic X: Legacy. That was the first Might and Magic game, excluding spin-offs, in over a decade. Although critics appreciated Might & Magic X: Legacy, fans couldn't help but miss the series' iconic turn-based strategy gameplay.
Fast forward to today and it appears that Ubisoft intends to bring Might & Magic back soon.
According to a job listing from Ubisoft, the publisher is looking for a Senior Brand Manager who will "champion the brand marketing and product marketability of a new Might & Magic AAA game." Unfortunately, after further digging, we couldn't find any other job listings related to the same project. But, if it's any consolation, the job post suggests that the upcoming Might & Magic game is well into the production stage.
Ubisoft is digging deep into its well of underrated properties lately. In addition to Might & Magic, the publisher is working on remakes of Splinter Cell and Prince of Persia. Unfortunately, progress on the latter isn't looking too good. After it was delayed indefinitely, subsequent updates from the game's dev team have confirmed that the game is still in development but with no release window in sight.
Here's to hoping that Ubisoft doesn't drop the ball on the new Might & Magic release as it has with other titles.
In other news, rumor has it that Ubisoft is working on a new Assassin's Creed game for later this year. The leaks suggest that Ubisoft intends to bring the series back to its roots, focusing on a stealth-driven title starring Basim. Meanwhile, the director of Skull & Bones, another perpetually delayed Ubisoft title, left the studio in late December.