- Bethesda has announced upcoming updates for Starfield, addressing various issues and player requests.
- One of the key additions is official support for Nvidia's DLSS upscaling technology which will greatly improve performance of Starfield on Nvidia GPUs.
- Other planned updates include a field of view slider, brightness and contrast controls, HDR calibration, 32:9 ultrawide monitor support, and an "eat food button."
Amid the controversy stealing headlines from the space RPG's brighter side, it was just a matter of time before Bethesda gave in to the pressure of adding DLSS support to Starfield. Many gamers were upset and felt the studio ignored much of its PC player base when it decided to ship Starfield with only AMD FSR support, leading to major performance discrepancies. Not for long!
Earlier today, Bethesda announced a number of upcoming planned updates which include some of the most requested features for the game. The studio plans to roll out new features incrementally over the next weeks, one of which is official support for Nvidia's upscaling technology, meaning gamers no longer need mods to use DLSS.
Also included in the list of updates are the field of view slider, brightness and contrast controls, HDR calibration menu, 32:9 ultrawide monitor support, and "eat food button." Looking at the list, the FOV slider, brightness and contrast control, and HDR calibration should have shipped with the game at launch. Bethesda made some very bizarre decisions in omitting these features in the first place.
First, an enormous thank you to all of you playing Starfield and your support. We are absolutely blown away by the response and all you love about the game. We’re also reading all your great feedback on what you’d like to see improved or added to the game. This is a game we’ll be…
"First, an enormous thank you to all of you playing Starfield and your support," Bethesda wrote. "We are absolutely blown away by the response and all you love about the game. We're also reading all your great feedback on what you'd like to see improved or added to the game. This is a game we'll be supporting for years and years to come, so please keep all the feedback coming!"
"Even if we don't get to your requests immediately, we'd love to do it in the future, like city maps. Our priority initially is making sure any top blocker bugs or stability issues are addressed, and adding quality-of-life features that many are asking for."
Bethesda also announced that it is working with Nvidia, AMD, and Intel on driver support. According to the studio, each update will add new stability and performance improvements. This should come as a big relief for players whose enjoyment of Starfield has been hampered by low framerates and other performance issues.
Getting official DLSS support will be huge for Starfield given that a majority of PC users, especially on Steam, use Nvidia GPUs. The mods showcased what DLSS can do for the game and having it natively supported would improve the use of the upscaling technology even more. Nvidia engineers will surely work to optimize the use of the technology and extract every last bit of performance from DLSS.
Bethesda also shared that it has started working on adding built-in mod support on all platforms similar to Skyrim and Fallout 4, with plans to roll out early next year. With the game being supported for years to come, it will be interesting what the modding community comes up with that will be officially added to the game.
"Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start," Bethesda said.
Starfield is currently available on PC and Xbox Series X|S.