Cheaters are a big problem for any game. Call of Duty: Warzone is particularly prone to this. It's a free-to-play title where players can always make a new account if they get caught and are banned for cheating. However, in its latest move, Activision is laying down the law as it recently confirmed the launch of the 'Ricochet' anti-cheat system for Warzone and Vanguard later this year.
Activision and players have had it with cheaters in Warzone
According to Activision, Ricochet is an anti-cheat system that will take a multi-faceted approach to combat cheaters in Warzone and other shooters. In addition to boasting the support of several dedicated professionals specifically hired to maintain fair play in the game, the system itself will use advanced analytics and regular updates to make Warzone more secure.
What is more interesting is that Ricochet is a kernel-level driver for the PC. Activision specifically made it for use in the Call of Duty franchise, starting first with Warzone before launching it on Warzone and future Call of Duty games. Activision plans on launching this kernel-level driver later this year for Warzone alongside the game's highly anticipated Pacific update.
Implementing a kernel-level driver is a controversial move for Activision. The kernel is the highest level in Windows, the preferred operating system by most gamers. Developers shouldn't have access to it unless absolutely necessary. Simply put, it's a place where even the smallest coding mistakes can have dire consequences. But, at the same time, kernel-level drivers give developers access to important software and applications on the PC. This will make it easier for Ricochet to detect cheaters who are attempting to manipulate Warzone to their advantage.
For example, deploying the kernel-level driver doesn't just let Activision ban cheating players; it gives them the necessary data to prevent cheaters from simply creating new accounts.
Of course, we still have to wait and see how effective Ricochet is once it is implemented. Is it going to affect the game's performance? Are PC players okay with giving Activision kernel-level access? How exposed are PC players when Ricochet is available? These are questions that we're going to get an answer to as soon as Activision rolls out Ricochet alongside other updates for Warzone.