New report suggests QA company to blame for Cyberpunk 2077 bugs

Apparently, things went downhill for Cyberpunk 2077 because a third-party QA company lied to CD Projekt RED.


Cyberpunk 2077 changed the video game industry for the better by being one of the worst games of its generation. Mind you, Cyberpunk 2077 was far from a bad game and many loved the experience - when it worked. For most, Cyberpunk 2077 was buggy and borderline unplayable. Things had gotten so out of hand that CD Projekt RED spent at least a year trying to fix the game before things started to turn around.

Quantic Lab faces a hefty fine if the reports about it are true.

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Now that Cyberpunk 2077 is finally worth playing with minimal issues, we're getting reports that CDPR isn't solely to blame for the game's issues.

A whistleblower from Quantic Lab, a third-party QA company that worked on Cyberpunk 2077, just came forward with a 72-page document sent via Upper Echelon Gamers that had very serious allegations against the company, such as:

  • Lying about the team size working on Cyberpunk 2077 to keep the contract
  • Assigning juniors with minimal QA experience to work on Cyberpunk 2077 despite claiming that it will assign senior staff
  • Filing thousands of pointless bug reports to meet a daily quota of reported bugs, bogging down the development process
Cyberpunk 2077 is currently in its best state since launch with a DLC set to come out soon.

So, what does this all mean? Should we blame the QA testers Cyberpunk 2077? Can we give CD Projekt RED a pass? The answer is no to both questions. At the end of the day, it falls on CDPR to do its own diligence. The Polish studio spent years and hundreds of millions of dollars to make Cyberpunk 2077. It simply just cannot afford to hand over the monumental task for debugging and testing a game to a company without making sure that it can take an enormous project.

Video games are a lucrative but hectic business. For every GTA V that rakes in billions is a Cyberpunk 2077 that probably burned a hole in CDPR's wallets with all the refunds and the positive PR the company had to do.

Ultimately, we are glad that Cyberpunk 2077 put predatory companies on blast. For example, reports suggest that Bethesda delayed Starfield to avoid becoming the second coming of Cyberpunk 2077. If we can see more of the same because Cyberpunk 2077 failed, we're happy.

As they say, Cyberpunk 2077 walked so that the rest of the video game industry can run.

Ray Ampoloquio
Ray is a lifelong gamer with a nose for keeping up with the latest news in and out of the gaming industry. When he's not reading, writing, editing, and playing video games, he builds and repairs computers in his spare time. You can find Ray on Twitter.
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