Here are the patch notes for the second Modern Warfare 2 beta weekend

With players from multiple platforms now joining the Modern Warfare 2 beta, Infinity Ward has dropped a fresh set of changes to keep things interesting.

The final stretch of the ongoing Modern Warfare 2 beta kicked off on Thursday, September 22. In addition to opening its doors to all players - it's a gorefest out there with PlayStation, Xbox, and PC players together - Infinity Ward also rolled out new modes and maps. Finally, Infinity raised the level cap to 30 (from 15) to help those who want to get the coveted blueprint reward, Frontal Impact.

The Modern Warfare 2 beta hasn't been perfect but it's been the most played multiplatform game so far.

As this is Infinity's final public testing period for Modern Warfare 2 before it launches next month, the developers also took the time to make several nerfs and improvements.

Find out more about the changes implemented for the second weekend of the Modern Warfare 2 beta:

New maps

New modes

  • 32v32 combat in Ground War is back, complete with new vehicles and more
  • Invasion, a game mode that pits two teams composed of 20 players and 20 AI each on an expansive map, arrives alongside water play, ground and air vehicles, as well as absolute mayhem
  • Third Person Moshpit returns
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Gameplay tweaks

  • Improved vision when engaging fire at someone who's already aiming at you by reducing muzzle smoke opacity and improving muzzle flash visibility
  • You'll have an easier time spotting targets with the adjustments made to player visibility
  • Significant increase in Perks earn rate
  • Lower overall distance from where you can hear ally and enemy footsteps
  • Mixed local and non-local player slide sounds to make them more in sync with other movements
  • Mix present adjustments that result in more muffled footstep sound

Weapon improvements

  • FTAC Recon
    • Reduced full-auto damage
    • Increased recoil while in full-auto
    • Slight decrease in headshot damage
  • FSS Hurricane
    • Lowered damage from a distance
    • Headshot multiplier is lower
  • Lachmann-556
    • Minor increase in recoil and hipfire spread
    • Headshot damage reduced by just a bit
  • M4
    • Minor increase in hipfire spread
  • M16
    • Minor increase in recoil and hipfire spread
  • Kastov-74u
    • Minor increase in recoil and hipfire spread
  • Lachmann Sub
    • Minor damage decreased
    • Minor headshot damage reduced
  • The weapons supporting the "Gunsmith" system remain from Weekend One to Weekend Two

Other improvements

  • Fixed Valderas Museum lighting
  • Various geo fixes on Farm 18, Breenburgh Hotel, and Mercado Las Almas
  • Several UI and UX optimizations
Call of Duty season has officially started, so we can expect to get more updates for Modern Warfare 2.

Modern Warfare 2 will come out on October 28. But, if you pre-order the digital version of the shooter, you'll get early access to the campaign on October 20. After this, hardcore Call of Duty fans can look forward to Warzone 2 coming out on November 16, which coincides with the first season of live content for Modern Warfare 2.

Ray Ampoloquio
Ray is a lifelong gamer with a nose for keeping up with the latest news in and out of the gaming industry. When he's not reading, writing, editing, and playing video games, he builds and repairs computers in his spare time. You can find Ray on Twitter.
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