Microsoft denies making Redfall exclusive to the Xbox

According to Microsoft, it doesn't believe that it has "pulled any games from PlayStation" in a response to earlier contradictory claims.

Something tells us that Harvey Smith said something he shouldn't have.

Microsoft opposed recent claims that it canceled a PS5 version of Redfall.

According to a statement sent to Eurogamer, Microsoft never "pulled any games from PlayStation," saying:

We haven't pulled any games from PlayStation. In fact, we've expanded our footprint of games that we've shipped on Sony's PlayStation since our acquisition of ZeniMax, and the first two games we shipped after closing were PlayStation 5 exclusives. We did the same thing since our closing of Minecraft as we extended the reach of that franchise.

Microsoft isn't lying. The ZeniMax Media subsidiaries launched Deathloop and Ghostwire: Tokyo as timed exclusives for the PS5 well before Microsoft closed the billion-dollar purchase.

But, no one thinks Redfall, Starfield, and other future ZeniMax Media titles, weren't all in development at some stage during the purchase. Arkane might have announced Redfall at the first-ever Microsoft Bethesda showcase, though it wouldn't surprise us if Arkane Austin had worked on it following the launch of Prey in 2017.

Redfall would benefit from a much larger playerbase as it's a co-op shooter.

It's worth noting that Arkane Studios is made up of two studios: Arkane Austin and Arkane Lyon. The two have worked independently from each other since the launch of Dishonored 2 and Prey in 2016 and 2017, respectively.

Besides, when you think about it, Microsoft's statement doesn't absolve it of anything. The company's buyout of ZeniMax Media had nothing to do with the timed exclusivity of Deathloop and Ghostwire: Tokyo. At the very least, both were likely already inked to their PS5 exclusivity deals before Microsoft bought ZeniMax Media, so it's not like the tech giant could do anything about it.

Also, if only to play as the devil's advocate, Bethesda Softworks was probably also working on a PS5 version of Starfield at some point only for Microsoft to cancel it - Bethesda seemed apologetic about the Xbox exclusivity of their first new IP in nearly three decades.

Of course, we're only talking about Redfall because of the ongoing acquisition of Activision Blizzard. As a result of what the Redfall director, Harvey Smith, said, Sony's lawyers have plenty of ways to discredit Microsoft.

Wouldn't it be interesting if Microsoft suddenly changed its mind and released Redfall on the PlayStation 5 later on?

The most telling part about the statement by Microsoft is it didn't deny what Smith said and this might just be enough for Sony to prolong Microsoft's agony. Nevertheless, we're still expecting Microsoft to walk away as the winner here. In a year, Sony will most likely have no choice but to listen to Microsoft and start working on a Call of Duty rival.

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Ray Ampoloquio

Ray Ampoloquio // Articles: 5873

Ray is a lifelong gamer with a nose for keeping up with the latest news in and out of the gaming industry. When he's not reading, writing, editing, and playing video games, he builds and repairs computers in his spare time. You can find Ray on Twitter and LinkedIn.
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