Konami open to more Silent Hill Projects if indie devs have good enough ideas

Konami seem dead set on reviving the Silent Hill series with Silent Hill F reception better than expected and producer Motoi Okamoto promising to “look through every one of” the pitches received.


Silent Hill series producer Motoi Okamoto recently revealed he spends most of his spare time going through pitches to develop spin-offs or new entries to the franchise from external game studios. The revival of the Silent Hill franchise has been in full force with the upcoming Silent Hill 2 remake and Silent Hill F, both of which are rumored to be coming within the next year or two.

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Konami are scouring the field for more Silent Hill ideas

In an interview with IGN Japan, Okamoto said that Konami has been feeling the staff shortage with so much public pressure for new material. After realizing the studio could only make so many titles at once, it decided to turn to indie creators who could get new entries off the ground. But now that their revival project is public knowledge, Okamoto encourages indie game developers to come forth and present their pitches to him.

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What aspect of Silent Hill games do you enjoy the most?

This comes after back in October, publisher Konami revealed multiple Silent Hill projects in a live stream conference. Bloober Team was put in charge of developing the Silent Hill 2 Remake with several other smaller-scale titles announced during the same event. Silent Hill: Townfall, which is handled by No Code, and Silent Hill F, which is a project run by Neobards Entertainment.

This is all planned for right after Silent Hill: Ascension is released later this year. The project will represent a unique mix of a streaming show and video game where you can influence the outcome of the characters, worlds, and stories you love. It’s a collaboration between Genvid Entertainment, Bad Robot Games, Behaviour Interactive, and dj2 Entertainment.

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It might not happen soon, but the future holds a lot of Silent Hill content

Okamoto wasn’t the only one to join the sitdown with IGN. Concept artist and Pyramid Head designer Masahiro Ito, and composer Akira Yamaoka, also opened up about a pretty wide range of topics regarding the games' history, as well as its future. This is how Okamoto specifically went about making the Silent Hill revival project public:

The Silent Hill series had been dormant for quite a while. Konami as a company wanted to bring it back, and lots of people working here wanted to make Silent Hill games. The only thing was that everyone had different ideas of what Silent Hill is and why they loved it, making it difficult to coalesce around a single direction. On top of this, there's only so much we can do ourselves, which means we need to work with lots of different indie creators if we want to make lots of different Silent Hills.

Whatever they make out of it, you can expect a lot of new Silent Hill content in the following years. Rumors are spreading that Konami has a lot more unannounced projects it keeps under wraps, which will follow up the Silent Hill: The Short Message game, a PS5 exclusive title. With Dead by Daylight devs contributing to the interactive TV show and a member of the Resident Evil creative team working on Silent Hill F, Konami’s future is in good hands.


Scott Kostov

A passion for writing and gaming has propelled Scott down the path of content creation. When he isn't scouring every known source on the internet for information, he's a track addict vibing to music in the countryside of sunny Macedonia. Link up with Scott on Twitter and Steam.
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