"Sony can do it at any time they like without FROM's support."
With two million units sold, Bloodborne was one of the best-selling games on the PlayStation 4. However, unlike other best-selling PS4 titles, Sony hasn't updated Bloodborne. Many are asking for a chance to play Bloodborne at 4K resolution and 60 frames per second on the PlayStation 5 and/or the PC. Unfortunately, it appears that Sony has no plans to listen to fan feedback.
Having said that, we're curious to find out more about what McDonald just said.
Grubb recently explained that FromSoftware is currently too busy to work on anything that isn't Elden Ring. Because of this, neither FromSoftware nor Sony will touch Bloodborne at all. But, if we believe McDonald, the lack of Bloodborne updates, whether it's a PS5 version or a PC port, doesn't have anything to do with FromSoftware's unavailability.
McDonald elaborated that it will only take changing two lines of code for Bloodborne to support 60 frames per second. At the moment, Bloodborne is the only FromSoftware game still stuck to 30 frames per second.
I don't know where the "FROMSOFTWARE engine is messy / spaghetti code" idea keeps coming from. It's not true, and there are literally zero technical barriers between Bloodborne and a PC/60fps PS5 port/re-release. Sony can do it at any time they like without FROM's support. https://t.co/xMB0moiyLX
— Lance McDonald (@manfightdragon) September 21, 2022
It's a travesty knowing that Sony can just update Bloodborne with minimal effort to at least make it more playable on the PS4 Pro and the PS5. It's curious why Sony refuses to do this. If we were to guess, it has something to do with the president of FromSoftware, Hidetaka Miyazaki.
Bloodborne is Miyazaki's favorite game. The two long-time partners might have an internal agreement to give Miyazaki free reigns on what he'd like to do with Bloodborne. Considering that FromSoftware, and, by extension, Miyazaki, is busy with Elden Ring, Sony might just be waiting for the right time. Otherwise, it just doesn't make sense for Sony not to pawn off the project to one of its first-party studios like Bluepoint Games.
For what it's worth, Elden Ring should scratch that Bloodborne itch if you have a PS5 or a PC. It's not quite like the PlayStation-exclusive title, but the two aren't far off. It's arguably a better game after already winning one GOTY award.