Polyphony Digital makes Gran Turismo 7 changes following massive backlash

It didn't take long for Polyphony Digital to backtrack and change course following the deluge of complaints from Gran Turismo 7 fans.


Gran Turismo 7 is easily one of the franchise's best entries in years - just don't tell that to fans.

Polyphony's promises come just days after players review bombed Gran Turismo 7.

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While critics were quick to throw praise at Gran Turismo 7 and fans admittedly are still in love with the racing sim's gameplay and everything else that Polyphony Digital has crafted, save for the live-service economy, the microtransaction-filled credit system is bad enough that fans have review-bombed the simulation racer in hopes of spurring a change. To make matters worse, GT7 is fresh off an almost two-day outage that left the game unplayable because of its always-online requirement.

It's not all bad news for Gran Turismo 7 though. After weeks of complaints, Polyphony has finally listened. The company president, Kazunori Yamauchi, is now promising economical changes to the game in April.

Review bombing isn't always the correct action, but you can't deny that it's the only way to force change sometimes.

As per the official blog post, Yamauchi went to thank fans for their "continued support and feedback on Gran Turismo 7," before apologizing "for the frustration and confusion" caused by the server outage and patch updates. Yamauchi then added that the studio aims to "provide more accurate rewards based on time investment and completion." This is all to say that Gran Turismo 7 is getting better soon.

Part of the changes to Gran Turismo 7 going forward will include a "considerable" patch in April with an increased number of events, a new reward system, and a better economical balance.

Here's a complete rundown of everything that will go live in Gran Turismo 7 in the next few weeks:

  • An average of a 100% increase in event rewards in the latter half of the World Circuits
  • More high rewards for clearing Circuit Experience with Gold/All Bronze results
  • Increased Online Races rewards
  • Eight new one-hour Endurance Race events with better rewards
  • Higher upper limit for non-paid credits from 20M Cr. to 100M Cr. in player wallets
  • A wider selection of available Used and Legend cards

Yamauchi also explained that Polyphony has "additional" patches planned in between now and then, which could include more World Circuit events, a higher payout value of limited-time rewards, as well as more 24-hour races, Online Time Trials, and letting players sell cars.

Here's to hoping that an eventual PC port of Gran Turismo 7 doesn't have an always-online requirement.

Unfortunately, Polyphony did not define an exact timeline for all of these updates to come to pass. Fortunately, April is only at least two weeks away, and with new content scheduled to arrive until then and after, Gran Turismo 7's evolution into a more player-friendly racing simulator is all but guaranteed. It might be too late to make Polyphony drop the always-online requirement for Gran Turismo 7, but all these improvements can help make the game more enjoyable going forward.

Ray Ampoloquio
Ray is a lifelong gamer with a nose for keeping up with the latest news in and out of the gaming industry. When he's not reading, writing, editing, and playing video games, he builds and repairs computers in his spare time. You can find Ray on Twitter.
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