Sid Meier’s Civilization VI

Sid Meier’s Civilization VI featured image

The sixth installment in Sid Meier’s Civilization series.


Like in all previous Civilization games, the player controls one of eighteen unique historical civilizations, builds its cities, explores the hexagonal map of the world, researches technologies, develops his country's culture, establishes relationships with other civilizations and wages wars. All the traditional victory types are in place, and a new one, religious, is introduced.

Visuals and other features

A distinct new feature in the sixth part is that city improvements are no more concentrated in each city's only main tile. Instead, they are distributed throughout its whole surrounding area. Each of them is now considered a "district" with a specific purpose, and some of them should be built only on specific terrain. Similarly, wonders now occupy tiles on their own. Technology tree was also modified to take into account the player's terrain improvements that may speed up the research of certain technologies. Cultural achievements, such as Opera or Drama, are no more considered "technologies" and form a separate Civics research tree instead. Also, unlike most of its predecessors, Civilization VI allows stacking similar types of military units.

Release Date

Oct 20, 2016


Achievements Count




Play Time

22.5 hours

Games in Series



Everyone 10+: Drug Reference, Language, Mild Violence, Suggestive Themes

System Requirements


  • CPU: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
  • RAM: 4 GB
  • GPU: 1 GB DirectX 11 Video Card (AMD 5570 or Nvidia 450)
  • HDD: 12 GB or more


  • CPU: Fourth generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
  • RAM: 8 GB
  • GPU: 2 GB DirectX 11 Video Card (AMD 7970 or Nvidia 770 or greater)
  • HDD: 12 GB

Interesting Facts

  • Similar to previous installments, the goal for the player is to develop a civilization from an early settlement through many in-game millennia to become a world power and achieve one of several victory conditions.
  • The game features several civilizations not featured in previous incarnations of Civilization, while many returning civilizations have new capitals or new leaders.
  • New to Civilization VI is the use of districts outside the city center to house most of the buildings.
  • One or more players compete alongside computer-controlled AI opponents.
  • All based on the 4X gameplay elements, “eXplore, eXpand, eXploit, and eXterminate”.
  • The standard edition introduced nineteen civilizations and twenty leaders.
  • The game’s technology tree, now known as the active research system.
  • A new feature called Eureka Moments is able to increase the player’s progress toward certain technologies after completing specific tasks.

Mod Support


Cheats support


Contains Game/Battle Pass


LGBTQ Inclusive




Number of maps


Protagonist sex


Similar Games

Alternative Games