Fast X was one of this year's most anticipated releases, alongside films like Indiana Jones and the Dial of Destiny and Mission: Impossible - Dead Reckoning Part One. Unfortunately, the film didn't meet expectations, barely breaking even by the ends of its theatrical run.
When Fast X arrived in theaters in May, it opened to $319 million at the box office, much to the delight of the suits over at Universal Pictures. Over the next few weeks, it would go on to gross over $719 million at the box office with the vast majority coming from international markets.
For many films, Fast X's gross would have been a massive success. However, this number was barely enough for the film to escape the red and return some profit.
The reason for this is simple: Fast X cost a lot to make. With a pandemic-ballooned production budget of $340 million, the Vin Diesel-led film ranks as one of the most expensive films of all time. Because of this, it had to make more than the average film before it can post a profit.
But, as they say, misery loves company. Fast X isn't the only film struggling to get its head above high waters. The entertainment industry has had it pretty rough this year with blockbusters more likely to fail than succeed at the box office, especially this year. Two other prime examples are Indiana Jones and the Dial of Destiny and Mission: Impossible - Dead Reckoning Part One.
Despite the hype that preceded these films' theatrical releases, neither has made enough to cover its costs not to talk of making a profit.
What's worse? Both films are on track to lose their studios $100 million each when they end their run.
Given this context, we are sure Universal Pictures' executives will take Fast X's performance as a win, albeit a small one.
It's safe to say Universal Pictures isn't going to be in any hurry trying to get Fast 11 out.
In other news, Fast X director Louis Leterrier has expressed his desire to adapt the popular online video game Fortnite for the big screen.