Enthusiast restores a deleted GTA Vice City mission

The cut content casts the game's protagonist in a movie, making it as if Goodfellas were in Miami.


Grand Theft Auto is like a gift that just keeps on giving. As these games take years to make, several content pieces end up on the cutting room floor. For example, we have evidence of a cut mission for the original Grand Theft Auto: Vice City that sees the game's protagonist, Tommy Vercetti, star in a movie.

Rockstar Games would later reuse the idea for the cut mission content in 2006's Vice City Stories.
Rockstar Games would later reuse the idea for the cut mission content in 2006's Vice City Stories.

YouTuber Vadim M was the first to find the code buried deep in Grand Theft Auto: Vice City - The Definitive Edition, which is a remaster of the 2002 title.

As seen on Vadim's video, the code for the mission, movie demo, contains a cutscene where Tommy leaves the Ocean Beach police station, after which two gangsters follow him to the Malibu Club. A shootout then ensues as the game's protagonist rides off in a Banshee only for the car to crash and leave them "dead". After piecing together pieces of cut dialogue, Vadim finds out that the cut content is part of a deleted mission that sees Tommy star in a car chase scene.

You can check out the video below yourself to see a glimpse of what could have been:

The most interesting part is how the dataminer found the code for the buried mission.

As PCGamesN points out, the original source code for Vice City contained several files that Rockstar Games had flagged for internal use only. This meant that the public was never supposed to see the said files. This also implies that Grove Street Games did not do its due diligence by including said internal files in the release version of Vice City - The Definitive Edition. If nothing else, this speaks volumes about how Grove Street Games botched the remastered trilogy's development, which the YouTuber also commented on.

The cut content only proves just how Grove Street Games dropped the ball with the remaster.
The cut content only proves just how Grove Street Games dropped the ball with the remaster.

More than half a year after it launched, the GTA Trilogy remains unremarkable and buggy. Several attempts to patch the game's most prevalent issues have worked, but it remains a far cry from the masterpiece that was the originals.

As for the future of GTA, you can check out our report on what GTA VI could potentially be about.


Ray Ampoloquio
Ray is a lifelong gamer with a nose for keeping up with the latest news in and out of the gaming industry. When he's not reading, writing, editing, and playing video games, he builds and repairs computers in his spare time. You can find Ray on Twitter and LinkedIn.