
Let it not be said that we don't hold ourselves accountable. Apparently, our earlier report about the planned Day One patch for Diablo 4 wasn't totally correct. But, before you get your pitchforks out and skewer us - hear us out first.
Many gamers have been wondering how different the release version of Diablo 4 would be from the build that reviewers, critics, and those who participated in the Server Slam event had experienced.
Earlier this week, Diablo 4's associate game director, Joseph Piepiora, mentioned the release build would feature "balance changes and bug fixes" from the 0.9 build used for the Server Slam. As it turns out, Piepiora committed the professional equivalent of putting in the wrong points in a certain skill. According to him, the Server Slam build was actually a "version of [the] day one build", and that the launch version will come with "very few changes."
For those who have spent countless hours theory-crafting strategies in anticipation of the release of Diablo 4, this is great!
We've got a warning for you, fellow adventurers. Piepiora clarifies that the development team will continue to evaluate the game and make adjustments to ensure a smooth gameplay experience.
Now, before you start worrying about your Druid build getting nerfed, remember this; every content creator and reviewer played the same build all of us are getting at launch.
The recent mixup highlighted the intricacies of game development and how such miscommunications can happen.
Between the multiple versions, environments, build types, and an endless list of adjustments that Blizzard Entertainment is making every day, maybe we all should just cut the Diablo 4 team a bit of slack. After all, critics have been having a hell of a time playing Diablo 4 ahead of its early access launch on June 1.
Besides, what's important here is the developers listen and are willing to make the necessary adjustments to make sure Diablo 4's gameplay experience is nothing short of epic.
Still, you can't blame fans for not breathing a sigh of relief immediately. Blizzard has a reputation for applying massive balance patches after release. Given the Hardcore Victories Contest won't end until September 1 (or the first 1,000 players have redeemed the prize), significant buffs and nerfs are expected between then and now. But, at the very least, Piepiora's statement suggests that Diablo 4 will take a more measured approach to balancing, potentially saving massive changes before the start of the first season.
If this is true, then Diablo 4 players have every bit of a reason to keep on replaying the game at launch as they experiment with different builds.
As we eagerly count down the days until we can step into Sanctuary again, rest assured that Diablo 4 is shaping up to be a thrilling experience. Make sure to check the Diablo 4 system requirements to avoid any last-minute disappointment. And, for all those preloading the game via the Deluxe or Ultimate Editions - we salute you!
In the meantime, most are probably busy mapping out the locations and planning out their build for Diablo 4.
After all, in Sanctuary, it's always better to prepare than to die!
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