Crystal Dynamics' new Tomb Raider project could be a remake of the original game

The first Tomb Raider game was released in 1996 and developed by Core Design for Eidos Interactive.


Crystal Dynamics is no stranger to remaking Tomb Raider games. The studio's first project featuring Lara Croft was 2006's Tomb Raider: Legend, which was a reimagining of the series and retold the origin story of the longtime series protagonist. After a handful of successful sequels, Crystal Dynamics rebooted Tomb Raider once again with the Survivor trilogy, this time focusing on Lara Croft before she became the globe-trotting, tomb-raiding bad-ass heroine in later games.

This is all based off of pure speculation, but what fans are theorizing right now about the new Tomb Raider game do make a ton of sense.

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Now, for 2023, or whenever the next Tomb Raider game comes out, it appears that Crystal Dynamics plans to remake the 1996 title - again.

The rumor comes courtesy of eagle-eyed observers who noticed that the official Tomb Raider account on Twitter changed its head photo to feature a reimagined artwork of the classic 1996 title.

The only thing confirmed so far is that Crystal Dynamics is working on a new Tomb Raider game made in Unreal Engine 5, and we don't know if it's a remake of the original. But, it appears that fans aren't exactly against such an idea.

The 1996 original is a fan favorite and many consider Jacqueline Natla, the game's protagonist, one of the best villains in the series. Not to mention, the first game was pretty scary for an action-adventure game. The combination of the limited hardware capabilities of the original PlayStation, which, at the time was already groundbreaking, meant that the developers had to find creative ways to introduce some of the creatures that players would encounter in the game. The short draw distance, in particular, resulted in players seeing total darkness and made every appearing animal look that much more dangerous.

Crystal Dynamics has long wanted to "unify" the timelines of the Tomb Raider games.

If Crystal Dynamics can capture that seem feeling of dread and horror, then a remake in Unreal Engine 5 would make the dinosaurs, among many others, look far more real and scary.

Story-wise, the pseudo-remake route isn't the worst idea for a new Tomb Raider game. The original ending for 2018's Shadow of the Tomb Raider made, more or less, a direct connection to the first Tomb Raider, but for some reason, Eidos-Montréal changed it with the day one patch. The prevailing theory is that Netflix's anime series will explore that particular ending and that the next game will feature a Lara that has somehow retained all of the experiences from her previous adventures, which would tie into Crystal Dynamics' previous plans for a unified timeline.

How Crystal Dynamics will pull that off, if true, will be a sight to behold, but the studio very much deserves the benefit of the doubt.

Hopefully, we'll start hearing more about the in-development Tomb Raider project in Unreal Engine 5 soon.

At this point, we wouldn't be surprised if a future Tomb Raider game featured multiple Lara Crofts.
Ray Ampoloquio
Ray is a lifelong gamer with a nose for keeping up with the latest news in and out of the gaming industry. When he's not reading, writing, editing, and playing video games, he builds and repairs computers in his spare time. You can find Ray on Twitter.
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