CoD: Vanguard's Zombies mode teased, has reveal date

Zombies is going occult - well, more occult - in Vanguard's continuation of the Dark Aether storyline in Call of Duty.

Call of Duty: Vanguard won't be the first time a Zombies mode appears in a game not headed by Treyarch, but it does represent a stepping stone for the sub-series in many ways: it is a direct continuation of the story started by Black Ops Cold War's Zombies, is still being developed by Treyarch, and seems to be going all out with demonic elements and the occult.

We've also got a reveal date.

Teased - well, sort of outright announced, but then we also knew about this from official sources already? - on Twitter by the official Call of Duty account, Vanguard Zombies has been once again confirmed to directly continue the rebooted Dark Aether storyline started in the last installment, which hit a soft reset on the muddled Zombies timeline.

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We'll be getting a better look at the Zombies mode later on the 14th of October, but the teaser artwork already contained plenty of juicy hints for fans of the supernatural horde mode. Even though the new continuity has only been around for one game so far, the story has already offered its own twists and turns which are bound to get even 'twistier' and 'turnier' now.

The artwork shows, unsurprisingly, zombies, but more interesting seems to be the Nazi officer front and center holding a strange artefact. The Nazis being responsible for or involved with the undead is a running theme of Call of Duty Zombies modes, and since Vanguard is a WW2 installment in the series, this is hardly surprising.

We also get a glimpse of a large, four armed demon in the background. Between the fancy headdress and floaty armor, it is pretty clear that we're dealing with something more sinister than your run of the mill reanimated corpse, and it seems that these ethereal entities will enter the fray as new villains.

We're eager to learn more about the mode in the upcoming full reveal later today - stay tuned for our coverage.

Aron Gerencser
Gaming at least as long as he's been walking, Aron is a fan of all things sci-fi and lover of RPGs. Having written about games for years, he's right at home reporting most of the breaking news in the industry and covering the happenings of the e-sports world. Graduating summa cum laude from Università degli Studi Guglielmo Marconi with a BA in Media Production, Aron has been a game journalist since 2014. When not writing, editing or playing, Aron is building models which you can find on Instagram.
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