- Reports emerge of sun rendering issues on AMD graphics cards in Starfield, with the sun missing during daytime on planets.
- The problem extends beyond AMD cards, affecting older Nvidia GPUs, while newer Nvidia GPUs display the stars and atmospheric effects as expected.
- AMD has said it is aware of the issue but has not provided a timeline for a fix.
It seems that the GPU issues in Starfield keep adding up as the latest reports claim that the sun is failing to render on AMD graphics cards.
Over the past few days, players have noticed that the sun is missing during the daytime hours on certain planets. Many shared their findings on Reddit, stating that the daylight is visible while on the planet's surface but the sun or star emitting the light is nowhere to be found.
Apparently, the issue isn't isolated to AMD graphics cards. PC gamers using older RTX-20 series and earlier GTX series cards suffer from the same issues as newer generation AMD cards.
Interestingly, Xbox users have not reported that stars are missing when playing the game on consoles. The Series X/S are powered by AMD's RDNA 2 GPUs but it seems that the issue is limited to PCs at this point.
AMD has reportedly been in touch with PC Gamer and said that the company is aware of the issue. Unfortunately, the hardware maker doesn't have an update as to when a patch for the issue or if it has already found a solution to the problem. Nvidia has not yet responded to the issue on its older GPUs.
With Bethesda's attention to the smallest details in Starfield, players expect that the studio would notice that the huge ball of fire is missing from the sky when viewed on planets. It isn't a game-breaking glitch but is something that many may not have noticed until it was pointed out. It is still odd that devs and testers missed this issue.
This bug comes at the heels of the performance issues with Nvidia and Intel GPUs and the controversy of not including DLSS support in Starfield. Players have also accused the game of not being optimized for PC. Bethesda's Todd Howard defended Starfield by saying that the game is a new generation title and gamers should upgrade their rigs to make the most out of the highly anticipated space RPG.
Microsoft's Matt Booty also said that Starfield had the least bugs of any Bethesda title before the game was released. Unfortunately, players have reported a lot of issues with the game once it was released leading to negative reviews on Steam. A huge community patch has listed down most of the issues found in the game.
Hopefully, Bethesda will roll out a hotfix soon for the issues that have been found in the game since its launch. We will keep an eye out for any potential patches that will be deployed for Starfield.