Storm Raider

RIP

Seems most people quit and i was like the only 1 left ingame i took my time and w8ted for most to return but afther many months alone is alone so if anyone need me at voyage ask me here il be playing other games mostly now as im bored playing alone

Posted by Andromeda
July 29, 2009 - 11:20 AM

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New Version+ new Colony level up

Welcome to new version of VCO and our colony gone to lvl 4


Needing new mats to raise index

1708 timber 5
480 ramie
448 copper 5


and gems are always needed

Posted by Andromeda
March 03, 2009 - 07:56 AM

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New Version is Coming Soon

The new version testing sever will be shut down on February 17th. The new version, New Era of Conquest, will be officially launched on February 24th. In the new version, players will be able to experience many new game elements, such as the 5 new professions, 6 new instances, hundreds of new skills, thousands of pieces of new gear, the American continent, global travel, the merchant’s alliance, and the 1 key wardrobe.

The new version Bugs Collection is also going very well, with many players submitting bugs. We really appreciate what they’ve done for Voyage Century. Most of the bugs players have found are text errors which don’t affect the general operation of the game, and with so many players waiting to play the new version, we’ve decided to launch the new version update pack as soon as possible. The bugs players have found recently will be fixed next time.

Posted by Andromeda
February 16, 2009 - 05:24 AM

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Aer

because im moving im not gonna be able to play this week, hopefully i will have internet and time next weekend.

Have fun,
Aer

Posted by Aerandir
February 15, 2009 - 02:22 AM

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needed for lvl 4

level 4, level 5 and level 6 timber, 400 each,

level 4, level 5 and level 6 Ore, 400 each,

level 6 Cold Ingots and level 6 Eaglewood complexes, 50 each, Andromeda will work it :D

Sapphire, Olivine and Obsidian, 40 each, Bloodrage and Andromeda work on that

20 Sesilver Ore. --- Andromeda will work it :D

Posted by Andromeda
January 27, 2009 - 10:26 AM

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Happy New Year

Happy new Year all i hope u all still Play Colony reached almost lvl 3 and many other things achieved


Jan 1 to 3 200% exp and drop so enjoy it

Posted by Andromeda
December 30, 2008 - 08:29 AM

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Events 27oct till 2 nov

Ready for Halloween?
With Halloween quickly approaching, Voyage Century has prepared some fun-filled events for you. Let’s enjoy the fun during Halloween.

Event Duration: October 27th to November 2nd

Event 1: Crazy Shapeshifting
During the event, our GM will set up a stall to sell some rare items in Athens. In addition, he will also be selling Change Charms (1 hour) at a very low price, however this item will not be available all the time.

Skull Bowman Change Charm:Increase Moving Speed by 10%
Anubis Change Charm: Increase Attack Speed 10
Sould-taking Mummy Change Charm: Defense 50
Skull Knight Change Charm: Attack 25
Minotaur Change Charm: HP increased 1000
Ghost Change Charm: Dodge 10
Lightning Siren Change Charm: Accuracy 20

Players can transform themselves into various monsters.

Event 2: Halloween Clouds

Event Time: November 2nd
This event will start in the 4 servers simultaneously, and last for only 1 day.

Event Details:
During the event, you may bump into many entertaining navigation colorful clouds while you are setting sail to adventure, and no one can predict what you would come up against. These navigation colorful clouds are good looking with many Rainbow Gift Packages hidden inside. There is a possibility that you could win silver coins, items used to recover HP or SP, high level or secondary jewelry or even some rare items like Holy Water by opening the Rainbow Gift Packages.

Event 3: Double Surprises

Event Duration: 6:00am to 10:00pm everyday from October 27th to November 2nd
During the event, players in the 4 servers will enjoy 2x Exp and 3x drop rate when killing monsters

Posted by Andromeda
October 23, 2008 - 08:38 AM

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event weekend

This weekend, 13 and 14 September are a lot of events in vco, 1.5x on trend runs, hunting event, and best of all, colorfull clouds, wich gives a lot of nice items including jewelery. Try to be there!

Posted by Aerandir
September 13, 2008 - 11:35 AM

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Double xp comming weekend and Drops

30 august 31 august and 1 sept this weekend 200% and 200% double item drop chance be there and play when u can very rare event.

Posted by Andromeda
August 29, 2008 - 10:45 AM

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finding info

a little reminder of a few places where to get info about vco:
- Our own forum; www.stormraider.tk
This is under our own control. You need to register for all access.
- Official forum/website; vc.igg.com
A lot of stuff there, though sometimes hard to find.
- A new upcomming site/forum; www.vcofansite.com
They are working on putting info on here, as far as i've seen so far a bit different organised, so might be usefull when completed.
- Last but not least guildchat :) Anything you want to know about the game wich you can't work out yourself.

Posted by Aerandir
July 24, 2008 - 01:46 PM

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Storm City

Storm City!



Our thanx to all who helped in any way. Very well done all.
We made it together, enjoy it together.

Posted by Aerandir
June 24, 2008 - 11:10 AM

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Download 250 mb patch here

http://vc.igg.com/news/newscon.php?aid=1185 here u can download patch while not online

Posted by Andromeda
June 23, 2008 - 11:43 PM

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Colony

As most of you know soon there will be an update with a new vco feature, colonies. We will be trying to get one. Updates usually come on tuesday so we are getting rdy for when its next tuesday. To make this happen, we will need all the help we can get. This involves players with fighting skills for a team to help andro or me(we are working on how best to do this). For the rest we will need players to scout the seas (specially europe) for places where the colonie can be build, there will be fixed places for it.
So, we could just use as much players online tuesday as soon as servers go up (usually 10 am GMT).
For the rest keep helping with the mats and money for them so we can be rdy whenever this update may come.

Keep up the good work.
Thank you,
Aer.

Posted by Aerandir
June 21, 2008 - 09:54 AM

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Double xp comming weekend

make sure ur playing vco this weekend of 24 and 25 may couse u get 200% exp so benefit of it while u can.

Posted by Andromeda
May 20, 2008 - 10:22 AM

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The_Teacher

http://www.radrct.nl/SR/viewtopic.php?p=273#273

Posted by Andromeda
May 11, 2008 - 01:26 AM

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lvl 5 guild

since of yesterday Thx to Aer for pushing the last 800 points we are now lvl 5 guild

Posted by Andromeda
April 27, 2008 - 09:03 AM

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Members

As everyone can see we made a drastic change.

All inactive members have been kicked. We still recruit of course, feel free to ask people to join. People you ask should be:
- Active (no need for 24/7 but neither inactive for weeks without a word.)
- new players should also make a xfire account, this to improve communications)
If you have found someone just let an officer or leader know and we'll let him/here in.

Goals for now:
- make the last bit of commerce for lvl5 (completed! with thanx to those that helped)
- keep up making more industry (defence)
- we might need mats when update comes and we will ask if we need your help.
- stay a nice, helpfull guild where everyone learns from eachother.

If you have questions about the guildtasks(commerce and industry) or anything else, feel free to ask.

Keep up your work, play nicely together and have fun ;)

Aer.

Posted by Aerandir
April 22, 2008 - 08:29 AM

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City build

How can a Guild Built City level up?
After reaching the required leveling index, each guild member can find the [Construction Minister] and pay the appointed leveling fund and provide the required leveling materials to meet the requirements. When the guild meets the leveling material requirements, the Leader or Vice Leader can level up the port. The port will obtain one [Development Point] after each level. Meanwhile, there is a Cooling Time before the next leveling.

Leveling Rules:
1. Meet the development index requirements.
2. Meet the leveling requirements.
3. Requires a Cooling Time before leveling again.
4. Only the Leader or Vice Leader can level up the port.
5. The port can be leveled up when the Residual Leveling Time is 0.
(The system will give a prompt to the guild leaders about the residual leveling time before the next leveling.)

Residual Leveling Time:
Ruined Colonial Isle to Level 1 port: Half an hour = 30 minutes
Level 1 port to Level 2 port: two hours = 120 minutes
Level 2 port to Level 3 port: 8 hours = 480 minutes
Level 3 port to Level 4 port: 72 hours = 4,320 minutes
Level 4 port to Level 5 port: 90 hours = 5,400 minutes
Level 5 port to Level 6 port: 120 hours = 7,200 minutes
Level 6 port to Level 7 port: 150 hours = 9,000 minutes
Level 7 port to Level 8 port: 160 hours = 9,600 minutes
Level 8 port to Level 9 port: 170 hours = 10,200 minutes
Level 9 port to Level 10 port: 180 hours = 10,800 minutes



Leveling Conditions:

1. Ruined Colonial Isle

2. Level 1 port: 2,000,000 guild funds, level 1, level 2 and level 3 timber, 100 each, level 1, level 2 and level 3 ore, 100 each, Sapphire, Olivine and Obsidian, 10 each.

3. Level 2 port: 4,000,000 guild funds, level 2, level 3 and level 4 timber, 200 each, level 2, level 3 and level 4 ore, 200 each, Sapphire, Olivine and Obsidian, 20 each, and 10 Truesilver Ore.

4. Level 3 port: 8,000,000 guild funds, level 3, level 4 and level 5 timber, 300 each, level 3, level 4 and level 5 Ore, 300 each, Sapphire, Olivine and Obsidian, 30 each, and 15 Sesilver Ore.

5. Level 4 port: 16,000,000 guild funds, level 4, level 5 and level 6 timber, 400 each, level 4, level 5 and level 6 Ore, 400 each, level 6 Cold Ingots and level 6 Eaglewood complexes, 50 each, Sapphire, Olivine and Obsidian, 40 each, and 20 Sesilver Ore.

6. Level 5 port: 32,000,000 guild funds, level 5, level 6 and level 7 timber, 500 each, level 5, level 6 and level 7 Ore, 500 each, level 7 Cold Ingots and level 7 Eaglewood complexes, 100 each, Sapphire, Olivine and Obsidian, 50 each, and 25 Musilver Ore.

7. Level 6 port: 64,000,000 guild funds, level 6, level 7 and level 8 timber, 600 each, level 6, level 7 and level 8 Ore, 600 each, level 8 Cold Ingots and level 8 Eaglewood complexes, 150 each, Sapphire, Olivine and Obsidian, 60 each, and 30 Musilver Ore.

8. Level 7 port: 128,000,000 guild funds, level 7, level 8 and level 9 timber, 700 each, level 7, level 8 and level 9 Ore, 700 each, level 9 Cold Ingots and level 9 Eaglewood complexes, 200 each, Sapphire, Olivine and Obsidian, 70 each, and 35 Platinogold Ore.

9. Level 8 port: 256,000,000 guild funds, level 8 level 9 and level 10 timber, 800 each, level 8, level 9 and level 10 Ore, 800 each, level 10 Cold Ingots and level 10 Eaglewood complexes, 250 each, Sapphire, Olivine and Obsidian, 80 each, and 40 Platinogold Ore.

10. Level 9 port: 512,000,000 guild funds, level 9 level 10 and level 11 timber, 900 each, level 9, level 10 and level 11 Ore, 900 each, level 11 Cold Ingots and level 11 Eaglewood complexes, 300 each, Sapphire, Olivine and Obsidian, 90 each, and 45 Titaniumgold Ore.

11. Level 10 port: 1,024,000,000 guild funds, level 10 level 11 and level 12 timber, 1,000 each, level 10, level 11 and level 12 Ore, 1,000 each, level 12 Cold Ingots and level 12 Eaglewood complexes, 300 each, Sapphire, Olivine and Obsidian, 100 each, and 50 Titaniumgold Ore.

Posted by Andromeda
April 18, 2008 - 07:25 AM

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our hunt

our nice hunt see this :D


[img]http://screenshot.xfire.com/screenshot/large/4807da76d269ac6df60b3b08567862e13583fabf.jp[/img]

Posted by Andromeda
April 14, 2008 - 08:38 AM

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Storm Raider

1 day we exict on here and we got already 7 people keep it up fokes

Posted by Andromeda
April 05, 2008 - 09:43 AM

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