Gameplay Hours
# Game Past 7 Days Total
1 OpenTTD OpenTTD 8 hours 5,525 hours
Overall Hours 8 hours 5,525 hours
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League News
1.0.2 Stable Release
OpenTTD 1.0.2 Stable is now available.

The sound and graphic files are also available from that web page.
2010-07-19 9:33 PM PDT by Yeorwned (yeormom)
View entry - views: 57
OpenTTD 1.0.0-RC 1 released
After some Beta's now RC 1 has been published!
http://openttd.org/en/download-testing
All Sounds and GRF has been replaced. OpenTTD is really open and free right now.
2010-02-24 2:17 PM PST by Timmaexx (timmaexx)
View entry - views: 402
The way to OpenTTD 0.7.2... RC1/RC2
In the following days, OpenTTD 0.7.2 will be released! Two Release Candidates (RC's) has been already published.

And now, The Both Changelogs:

0.7.2-RC1 (2009-07-15)
------------------------------------------------------------------------
- Add: Plural 'rule' for Korean (r16811)
- Add: [NoAI] AIVehicle::GetReliability to get the current reliability of vehicles (r16790)
- Fix: Call the AI Save() function only once so AIs can not crash OpenTTD [FS#3034] (r16834)
- Fix: Use the palette of the vehicle being drawn instead of the one of the front vehicle (r16819)
- Fix: Automatic resizing of SelectCompanyLiveryWindow was not working as expected [FS#3021] (r16809)
- Fix: Service orders did not behave like conditional orders; if a train does not need service it did not completely skip the order, but still go in the direction of the depot [FS#3031] (r16802)
- Fix: Houses would not get build on the map edge [FS#3025] (r16795)
- Fix: Audio playback rate was fixed at 11025Hz regardless of the rate...
2009-07-27 10:06 AM PDT by Timmaexx (timmaexx)
View entry - views: 851
 
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