Global Front Beta Testing Community

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Beta Tests are on Wednesdays and Fridays from 3 PM - 9 PM EST

Global Front is a mini-mod of the popular Desert Combat Mod for Battlefield 1942. Set in the near future, the Global Front Mod will feature campaigns, maps and armies of a hypothetical World War.

We are pushing the limits of the Battlefield 1942 engine by increasing map view distances, enlarging texture sizes and modifying the menu and HUD. New armies, soldier kits, vehicles, statics and maps will be added to squeeze some more life out of a great mod and classic game.

If you enjoy Desert Combat and Battlefield 1942, we hope you will join us on the battlefields of DC Global Front!
http://gfmod.com
Gameplay Hours
# Game Past 7 Days Total
1 Battlefield 1942 Battlefield 1942 10 hours 2,829 hours
Overall Hours 10 hours 2,829 hours
Group News
DC Global Front Public 0.2C Beta Released!
*** 0.2C change list ***

----------------

* Fixed invisible AAVP7 hull
* Fixed AI coding for new SU-25's
* Fixed Caspain Iran soldier language files (to Farsi)
* Fixed damage system: small arms vs. rear armor of Tanks, IFV's & APC's
* Fixed F-22 camera rotation
* Fixed F-22 missile tip visible in engine intake
* Fixed "out of level" bug for bomber kit planes (added destructor projectile)
* Fixed env map issue with Ural375 windshield
* Fixed rotor blur texture for Mi24, Mi8 & MH53 (correct number of blades)
* Fixed missing collision mesh in gf_ahouse01_m1
* Fixed missing radar pings for cluster AAA guns in DCGF Caspian Showdown & DCGF Gyzbat Pass

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* Added new ammo icons for various land vehicles (by ZeroSen)
* Added AAVP7 periscope ports to passenger positions
* Added DirtBike (WDW port; revised by Apache Thunder)
* Added UK Soldier
* Added UK Soldier kits
* Added UK spawn menu icons
* Added UK webbing (DCX port)
*...
2011-01-05 5:20 PM PST by DevilDog (devildogpratt)
View entry - views: 123
DC Global Front Public 0.2A Beta Released!
DC Global Front 0.2A

New Factions (including language files):

Turkmenistan
Mexico
GDF (Guyana Defense force)
Iran
Venezuela

New Vehicles:

AH-1J Cobra (Iran)
F-4 Phantom (Iran)
F-5 Freedom Fighter (Iran)
F-18 Super Hornet
F-22 Raptor
UH-1 Huey (Iran)
MH-60L DAP (Direct Action Penetrator)
Mi-24E Hind (23mm fixed cannons)
MV-22 Osprey
SU-25R (Rocket Pod Frogfoot)

Ababil-4 UAV (Iran)
AC-130 Orbit (hand weapon-spawned orbiting gunship)
B-52 Strike (hand weapon)
Guided SCUD
Mobile SA-3 tracked vehicle
SU-24 Strike (hand weapon)

AAVP-7
BM21 (new model)
Boraq (Iran APC)
BTR-60
T-90
DIO 54TT (truck)
DIO M113 (Iran)
DIO M113MC (Iran Mortar Carrier)
DIO MLRS (fictional Iranian MLRS)
Gerdbad (fictional Iranian AA tank)
LAV-25
M6 Linebacker
M6A3 Linebacker II (fictional US AA tank)
M923 (truck)
Safir –74 (Iranian tank)
Safir-74M (Iranian Missile tank)
Stryker ATGM (Anti-tank Guided Missile)
Stryker MC (Mortar Carrier)...
2010-04-02 7:05 PM PDT by DevilDog (devildogpratt)
View entry - views: 299
0.2A Beta Released!
*** 0.2A change list ***

----------------

* Added G3 animation tweaks
* Added Gerdbad HUD
* Added HMMWV_TOW HUD
* Added TOW ammo icon to HMMWV_TOW
* Added DIO_M113T HUD
* Added elevator to V-22 Osprey
* Added flaperons to V-22 Osprey
* Added rudders to V-22 Osprey
* Added front doors to V-22 Osprey
* Added V-22 Osprey wreck
* Added horn ammo icon
* Added ammo crate ammo icon
* Added Ural_375R supply vehicle
* Added ammo crate projectile mesh
* Added team-specific supply depots
* Added M777 artillery vehicle drop spawner
* Added WIP M777 artillery gun
* Added M777 para spawner to V-22 Osprey
* Added ammo drop ammo icon
* Added PKM-T80 (Iranian PKM)
* Added shadow mesh to PKM/PKM-T80
* Added L1 model for Mobile_SA3
* Added missing texture to gf_house_5_m1
* Added collision mesh to gf_house_5_m1
* Added LoD's to gf_house_5_m1
* Added Mobile_SA3 minimap icon
* Added visible seat to Phalanx_ADA
* Added BM21_L1 model
* Added BM21 dummy rockets...
2010-03-19 3:10 PM PDT by DevilDog (devildogpratt)
View entry - views: 197
 
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