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[16:00] [Xfire] matteox: Welcome to the California Extreme/Classic Arcade Live Chat

California Extreme / Classic Arcade Live Chat Transcript

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[16:00] [Xfire] matteox: Welcome to the California Extreme/Classic Arcade Live Chat

 

 

[16:01] [Xfire] matteox: We have some special guests with us today, so they will introduce themselves

 

 

[16:01] [Xfire] matteox: and then start Answering questions!

 

[16:01] [Xfire] matteox: We have 1 hour...ready go..

 

 

[16:01] California Extreme: We are California Extreme. Ken Chaney, TJ Beyer, Mark Birsching, Tom Bombaci Jon Koolpe and Bob Ellingson.

 

 

[16:02] California Extreme: We produce the worlds largest Arcade for one weekend a year

 

 

[16:02] California Extreme: Over 400 pinball and arcade machiens on free play all weekend.

 

 

[16:03] Xƒire: Hi guys--I'm Chris Kirmse, the creator of MAME32, the Windows port of MAME. I've been maintaining it for about 9 years along with a small core team of developers, based on the ongoing MAME release.

 

 

[16:03] Bazman: Hey everyone, I'm Tom Bazzano, from the Xfire Dev team. I'm the person that adds games to Xfire, and have been an Arcade collector for years ;-)

 

 

[16:04] California Extreme: Question: popeyito2000: How did u start in the video game business? like what classic game did u feel like, this is the industry i want to be in?

 

Answer: ->Tom: Most of us are collectors reliving our youth. We can actually afford to own the machines now.

 

 

[16:04] Xƒire: popeyito2000: Question: How did u start in the video game business? like what classic game did u feel like, this is the industry i want to be in?

 

 

Answer: I started playing games in about 1980 on the Atari 2600. Over the course of a few years my family collected 50+ games, and I played many hours on all of them. I also played arcade games as much as I could at local stores. I got into computer programming in order to be able to make games like the ones I loved to play. (cont)

 

 

[16:04] California Extreme: Question: cooldrew: In your opinions, are there any new arcade games coming out in the U.S.A. worth playing?

 

 

Answer: All of them!! J

 

 

[16:05] Xƒire: Question: popeyito2000: How did u start in the video game business? like what classic game did u feel like, this is the industry i want to be in?

 

 

Answer: I got into the video games industry by co-creating Meridian 59, the first 3D MMORPG, while I was in college.

 

Bazman: I started over 10 years ago, as a phone rep, and worked my way up from there!

 

 

[16:06] Bazman: Question: DaFox: To tom: How many arcade cabinets do you own?

 

 

Answer: Currently, about 20 but it's been as many as 30 at times :D It always seems to depend on how much space I have!!

->Tom: I only have 30 standup machines.

->Mark: I have 28 pinball machines and four vids

->Ken/TJ: Lost count after 300

 

 

[16:07] California Extreme: Question: XX/SoD Gamble Solanius: Ok, Arcade is a falling business, why do you continue to try to bring them back, only a small percentage of gamers who like them. Im personally one who does, but is it worth it. And if so, could we bring a new revolutionary type of arcade systen to the USA and make it successful?

 

Answer: We are not trying to bring them back, but celebrate the good old days!

 

[16:07] [Xfire]Frederic: Hi, this is Frederic from Xfire. I would like to thank you all for being here today. We have FANTASTIC guests, who are experts at classic arcade gaming and we hope you enjoy chatting with them! If you are in California, we hope to see you this weekend at California Extreme!

 

 

[16:07] Xƒire: Question: <-=PAG=->Sparky: Chris, What is the first classic arcade game?

 

 

Answer: The very first arcade game was called Computer Space, which was not too popular. Pong was the first very popular one. MAME only emulates games with a CPU, which started around 1976.

 

California Extreme: Nutting Associates Computer Space

 

 

[16:07] California Extreme: Question: (§) Kilimanjaro: Chris what plans do you have for MAME32 in the future?

 

California Extreme: Mame has its place....not with us though

 

[16:08] California Extreme: Question: Meh Nigga!: What made you decide to make all the pinball and retro games to be free, why not charge money?

 

Answer: We have a cover charge at the door

[16:08] Xƒire: Question: [3rD]JaJo????· · · · · ·: what was ur fav. classic game

 

Answer: My favorite classic game is Robotron... the game play is just as addictive as ever, even 20+ years later

 

->Tom: Tron!

 

->Mark: Black knight 2000 (pinball)

 

[16:08] Bazman: Question: [3rD]JaJo????· · · · · ·: what was ur fav. classic game

Tron, Star Wars, and almost anything vector based :D

 

 

[16:08] [Xfire]Frederic: Make sure you check all the details about California Extreme at

http://www.caextreme.org/

 

 

[16:10] Xƒire: Question: (§) Kilimanjaro: Chris what plans do you have for MAME32 in the future?

 

Answer: The whole goal of MAME is to preserve for all time the details about how arcade games function. MAME32's niche is to be a nice interface into using MAME to actually play games on your PC. For the future, we plan to track MAME development and continue to be an easy to use interface.

 

 

[16:10] Xƒire: Question: [Xfire]Frederic: Who is the best at Mrs. PacMan? CK or Matt?

I'm the Xfire company champion at Ms. Pac-Man

 

[16:11] California Extreme: -={MM}=- h3nk: Why do you love classic games?

 

Answer: It brings back our long lost youth. :)

 

 

[16:11] Xƒire: Question: Commander11x[28JSOF: how will mame help xfire and vice versa?

 

Answer: Probably not much :). They are two pretty different programs, but we are in the process of making some nice infoviews for MAME inside of Xfire, so that your Xfire friends can see more data about the arcade game you are currently playing

 

 

[16:11] California Extreme: Question: Pvt.SilverSwordsman: Have you heard of the Micheal Jackson game, "Moon Walker?" What are your opinions on the sillyness of the game?

 

Answer: I am dancing as I type! Yes, this is a kooky game.

 

 

[16:12] Xƒire: Question: -={MM}=- h3nk: Why do you love classic games?

 

Answer: Each classic game was typically made by 1 person or a very small team of people, so the game play is usually very "pure" in some direction. Many of the games were horrible, but the exceptional ones were amazing. These days, with teams of 100+ people developing a game, it's hard to create a great game that is very, very different from all other games out there.

 

 

[16:13] Bazman: Question: [Xfire] matteox: What is the biggest restoration job you have ever done on a game

 

Answer: I've been working on a Star Trek Cockpit restoration project for over 2 years now!

 

->tom: a gorund up Centipede resto. The cabinet was waterlogged and I needed almost every part. I did it though......

 

->Mark: Firepower (pin) It need help everywhere! New playfield, cabinet floor, circuit boards....pratically starting over!

 

[16:14] Xƒire: Question: [IronChef]Chinese: With the evolution of arcade games going from strictly ROM-based to Hard Drive/CD-ROM based games, how much more difficult is it to continue including "new" classics to the existing set of ROMs?

 

Answer: It is certainly more difficult, because the MAME team needs to make new file formats to capture all the data in the game, plus it is harder to read all the data from the arcade game in the first place. However, emulation of CD and Hard-Disk-based games does work fine in MAME.

 

 

[16:14] California Extreme: Question: Commander11x[28JSOF: how many game do you curently offer?

 

Answer: We expect 400 games this year

 

 

[16:15] Bazman: Question: googleplexdude: when and how was pinball created?

 

Answer: Some of the Extreme team could Answer this a bit better, but it evolved from table top 'shaker' boxes to its current form over the past 60-70 years!

 

 

->Mark: It started from Bagatelle in the early part of the 20th Century. For the first Pinballs, they had actual pins in the playfield. You shot the ball and tried to aim to the best spot. No flippers in sight either. Flippers showed up in 1947 on Humpty Dumpty.

 

 

[16:16] Xƒire: Question: popeyito2000: What can we, as video gamers, do to keep arcade games, or MAME alive? How can we help?

 

Answer: The most important thing is to play and pay for these games to make them profitable, particularly in arcades. For MAME, buy roms when they are legally available (for example, from StarRoms when they were alive), or other classic collections. You can also donate money to The Dumping Project, which buys unemulated games in order to reverse engineer how they work.

 

 

[16:17] California Extreme: Question: [Xfire]Frederic: If you were stranded on a desert island, which classic arcade game would you take with you?

 

Answer: ->Tron. But there would be no power to play it. :(

 

 

[16:17] Xƒire: Question: <-=PAG=->Sparky: Chris, what is the weirdest arcade game?

 

Answer: There are some very weird games... some of which were good. Off the top of my head, I'd say Reactor was a weird but great game, timber was a weird game, and the irritating maze was a weird game.

 

 

Bazman: Even though I'm not Chris....Irritating maze was so weird I had to buy it a few years ago at the show! I also am trying to find another bizarre game called Panic Park.

 

Some of the newer games out of Japan have truly rivaled the 'classics' for unique controls and gameplay that's been missing from Arcades for years ;-)

 

 

[16:19] Xƒire: Question: googleplexdude: was computer space originally created in japan?

 

 

Answer: No, it was created in Sunnyvale, California (where I live now!)

 

->Tom: I am pretty sure it was someones garage on the West coast

 

 

[16:20] Xƒire: Question: [TAT]Nikon1982uk: Will Mame32 ever support some type of online play like other emulators do for example Zsnes

 

 

Answer: MAME32 is devoted to being a nice interface on top of MAME, and MAME's goal is arcade game preservation and documentation, so the direct Answer is "no". However, other people can make derivatives of MAME32 that do support online play; there was an effort a few years back to do this, but it was abandoned even though it was pretty close to working.

 

 

[16:21] Xƒire: Question: [IronChef]Chinese: How difficult is it to emulate the CPS3 (Capcom Play System 3) hardware? Has there been any progress made where we might see classics from ROMs based on this system board?

 

Answer: CPS3 has a very difficult encryption system. I'm confident that every arcade game will be emulated eventually, but this system is very hard to figure out so far.

 

[16:22] Bazman: Question: [Xfire]Frederic: If you are an ignorant n00b such as myself, what to look out for when buying an arcade game?

 

 

Answer: Watch out for water damaged cabinets, or machines that have had a 'hard life' (Unless you really know what you're doing), and be sure to 'test' the machine well, to be sure that all the different components are working well (controls, power supply, monitor, PCB's etc) What is most helpful is having a friend who knows a bit to help you 'kick the tires' when buying your first game!

 

 

[16:22] California Extreme: Question: Dimarus: Have you ever broke one of your Cabinets out of rage?

 

Answer: LOL. No, I personally havent.

 

 

[16:23] Xƒire: Question: googleplexdude: who came up with the idea of emulating video games?

 

Answer: Arcade game emulation started around 1994-1995, with a few overlapping efforts by different people. It really took off in January 1996 when Nicola Salmoria started his Multi-Pac emulator which became MAME, because he was the first emulation author to release source code and to encourage other developers to help to build the emulator.

 

 

[16:24] California Extreme: Gate28: QUESTION: what is the newest considered "classic" arcade game?

 

->Tom: Street Fighter II

 

->Ken: RUSH 2049, Blitz

 

 

Xƒire: I think that's a fantastic question, and I don't know where I'd draw the line. When MAME started, I would have said anything pre-68000 (around 1986). However, it's now 9 years later, and I would probably consider anything before Virtua Fighter (the first real hardware-accelerated 3D arcade game, in 1996) a "classic"

 

[16:25] Bazman: Question: XX/SoD Gamble Solanius: Tom, In accordance with current games, what games besides the obvious, do you think that classic video games have influenced any current or newer video games?

 

Answer: I do know that many of the people designing current games definitely played and loved them growing up, but I'm not sure how much of that really carries over into design. The reason that so many of the older games held up, other than nostalgia, was the gameplay. With limited technical capabilities..........

 

->Ken: Gauntlet series, Karate champ and possibly Computer space

 

Bazman: With limited capabilities in the hardware, the game designers/engineers had to have amazing gameplay as well as cool control gimmicks to make a game unique and able to stand the test of time

 

 

[16:25] Xƒire: Question: popeyito2000: There are a bunch of very fun classic games that are versus, which ones does your team play?

 

Answer: We happen to have a few of Bazman's machine at the office, so we play those the most. If they're not vs. then we compete on scores, particularly Ms. Pac-Man, Pac-Man Plus, and Joust.

 

 

[16:25] California Extreme: Question: [TAT]Nikon1982uk: What game had the best and worst music in arcade history?

 

->Tom: Zero Wing <all your base...>

 

Answer: I'd have to say I think Bubble Bobble's music is among the best.

 

 

[16:27] California Extreme: Question: FFC{ceverson}: What was the first attempt at a FPS that in a way resembles those of today?

 

->Ken: FPS games did not come from arcades; they actually started from PC games. Ultima Underworld and Wolfenstein 3D were the first ones, being released within weeks of each other.

 

 

[16:27] California Extreme: Question: googleplexdude: does donkey kong (arcade version) ever end?

 

->Tom: Yes, when you die

 

California Extreme: :)

Bazman: :D

 

 

Xƒire: I have not gotten far enough on Donkey Kong to know, though I do love that game and play it regularly.

 

 

[16:28] Xƒire: Question: <-=PAG=->Sparky: Chris,What is the longest arcade game

 

 

Answer: Well, some games don't end, but instead repeat; some games repeat a short level over and over until the machine hangs, like Pac-Man.

 

 

[16:29] Xƒire: Question: [TAT]Nikon1982uk: As i am going to reinstall mame after recovering from a virus what game should i play first?

 

Answer: If you have a 2-joystick setup, then Robotron... otherwise Galaga, another of my favorites.

 

 

 

[16:30] Xƒire: Question: popeyito2000: So, since u consider anything before virtua fighter to be considered classic, how long do u think u have before you are DONE emulating games for MAME?

 

Answer: Well, MAME's goal is to emulate ALL arcade games, not just classics, so the job will never be done as long as new games are released :). Still, the majority of games released in North America/Europe released before 1996 have been emulated in MAME already.

 

 

[16:30] California Extreme: Answer: BFM_Knight|EXPlorer_Clark: Do people visit your house just so they can play your games?

 

->Tom: Only when I have arcade parties.

 

 

Bazman: All the time! My last random arcade drop in was last Sunday :-D I currently have 11 arcades and 4 pinballs running at my house

 

 

[16:31] Xƒire: Question: FFC{ceverson}: Are there any games that aren't loops that are impossible to beat?

 

 

Answer: Well, some games are massive, massive quarter sucks such as Contra, but I don't believe that any are actually impossible.

 

 

[16:31] Xƒire: Question: Pvt.SilverSwordsman: What music do you guys listen to? Hope its not rap :)

 

 

Answer: The Bubble Bobble theme. "Doo doo doo, do doo doo doo, do doo doo doo doo doo"

 

 

California Extreme: What music do you guys listen to? Hope its not rap :)

 

->Ken: Rastsbilly Skank

 

 

->Tom: anything without commercials on the radio

 

Bazman: Rock,Classic Rock, Blues, and just about anything other than polka and opera!

 

 

[16:32] Xƒire: Question: Dimarus: What Arcade game made you so mad that you couldnt bare to play it anymore.. then you went back and played it

 

 

Answer: Zaxxon... the semi-3d view has always been really difficult for me to deal with, but I always want to say I've figured it out!

 

 

->John: Defender

 

Bazman: Robotron, Defender!

 

 

[16:33] California Extreme: Question: Commander11x[28JSOF: How do you set yourself apart for other companys???

 

Answer: We are not actually a company...just a bunch of crazy people volunteering for this show.

 

[16:34] California Extreme: We need more volunteers, btw!!!!

 

 

[16:34] Xƒire: Question: XX/SoD Gamble Solanius: In the ways that Classic Arcade games came up, what do you think the Video Game industry has changed?

 

Answer: It's changed a ton. In the old days, 1-2 people could make a game in a few months. These days, a typical game has over 100 people working to build it over the course of 18 months.

 

 

[16:35] California Extreme: Question: bluharvest: We know what classics you like, but how about any current games?

 

->Ken: Lord of the Rings pinball, Time Crisis

 

Bazman: Arcade: Driving games, Panic Park On PC: Most FPS games, Tony Hawk series, and Heroes of Might and Magic V

 

 

[16:35] Xƒire: Question: <-=PAG=->Sparky: Are there any cheats to put in while playing classic arcade games?

 

Answer: There are plenty of "cheats". For example, if you don't kill the bees in Galaga for something like 15 minutes and survive then they never fire at you again the rest of the game.

 

 

[16:35] California Extreme: Question: bluharvest: How do you feel about competators like Gametap? Do you see them as a threat?

 

Answer: No, not at all. You cant get sticky carpet playing online!

 

Xƒire: I think Gametap is a really neat product and I really hope they are successful.

 

 

[16:35] Xƒire: Question: Pvt.SilverSwordsman: do you wish xfire would pay you guys to talk to random stragers like us?

 

Answer: It's doing so right now.

 

 

[16:36] California Extreme: Question: Dimarus: What was the most controversial Arcade game?

 

Answer: Chiller and Deathrace

 

 

[16:36] California Extreme: Question: cooldrew: Do any of you guys play console games, or do you just stick with arcade?

 

Answer: Not really. I personally have an Xbox and PS2....I am ashamed to say that they are caked with dust.

 

16:37] Bazman: I constantly have a problem figuring out where to spend my gaming time. I have most all consoles, an arcade in my house, and of course several gaming PC's on the LAN. It usually is decided by how much gaming time I have ;-)

 

 

[16:37] Xƒire: <-=PAG=->Sparky: Chris, Are the mushrooms that make Mario bigger in Super Mario Bros. drug related?

 

 

Answer: I assumed they were very nutritious mushrooms.

 

 

[ [16:37] California Extreme: Question: Strayfire: How often do you get a chance to actually play on one of your cabinets?

 

Answer: Depends on if the game is in storage. I have all of my games set up like an "arcade" in my basement. So anytime really.

 

Bazman: Daily. I have a few here at Xfire in our 'lounge' room, and I have quite a few set up at home. I mostly play pinball unless I have more than a few minutes ;-)

 

 

 

[16:37] Xƒire: Question: FFC{ceverson}: IS the boss on level 100 in Bubble Bobble possible to beat or do u need like 30 lives?

 

 

Answer: Yes, it is possible to beat with just one life; you just need to practice a lot.

 

 

California Extreme: Not sure. We have only made it to level 99.

 

 

[16:38] Xƒire: Question: BFM_Knight|EXPlorer_Clark: Is there cheats that you never told anyone about? And would like to share them with yours truly?

 

 

Answer: I have never discovered any cheats, but a lot of the way Bubble Bobble's bonuses work was figured out for the first time by a MAME programmer looking through Bubble Bobble's binary code!

 

 

[16:39] California Extreme: Dimarus: What Classic Arcade game gave you motion Sickness?

 

Answer: Probably R360

 

Bazman: Definitely R360, the thing flips you upside down lol!

 

 

[16:39] [16:39] California Extreme: bro_c: What is the airspeed velocity of an unladen swallow?

 

Answer: What do you mean? African or European?

 

 

[16:40] California Extreme: Question: <-=PAG=->Sparky: Chris, what is the most irritating game that you quit playing, but then go back and play it in 5 minutes?

 

Answer: Defender!!

 

 

[16:40] California Extreme: Question: Dimarus: Whats the most difficult fighter you have ever played

 

Answer: Warrior

[16:40] Xƒire: Question: [Pure]_Star-Wars: What do u guys think of the idea from psycologist that kids who play violent games will kill evyerbody!????

 

Answer: I played video games since I was 6 years old and I have not killed everybody.

 

More seriously, "violent" media has existed since the written word has existed. With good parenting, it can be a useful and fun outlet for kids to safely explore their world. With bad parenting, it might even still be a good and fun outlet for kids to explore their world.

 

[16:41] California Extreme: Question: [TAT]Nikon1982uk: What game had the best art work on its original Cab?

 

Answer: Too many to list....

 

 

[16:42] California Extreme: Question: popeyito2000: I love what you guys do! how can i join your team?

 

Answer: Come on down! Check our website for volunteer info

 

 

[16:42] Xƒire: bluharvest: Question: Why do you think we started not going to arcades and just stayed inside? Are we just getting lazyier?

 

 

Answer: I think that in the early 1980s, arcade games had much more advanced graphics and gameplay compared to home consoles. Compare Pac-Man in the arcade vs. the Atari 2600 to see this. As home consoles could deliver games as good as the arcades, people went to arcades less.

 

Bazman: I think that it had a lot to do with the tech in home consoles catching up to the arcade 'experience'. After the 32bit days, the Arcade games weren't delivering an experience that was many times better than the home console offerings. Many people were satisfied with the home versions, and didn't go to the arcades anymore

 

 

[16:42] California Extreme: Question: [Pure]_Star-Wars: Did u like the origanal Star Wars games? Why or why not

 

Answer: I loved it!! I have one in my arcade

Bazman: Loved them! I actually never played Empire Strikes Back in the arcade, but I certainly lost many dollars on the original Star Wars. It was one of the machines I wanted to own the most (and now I do).

 

 

[16:42] Xƒire: Question: bluharvest: What was the most technologicaly advanced game of its time?

Answer: I think Battlezone would be near the top of my list.

 

[16:42] [Xfire] Artaxs: Question: popeyito2000: If a cosmic ray from another dimension fell upon you and took you to an alternate universe, and that alternate universe was a video game, what video game would that be for you???

 

Answer: I don't know, but hopefully it would be a bonus level so I wouldn't die in just a few seconds!

 

 

->Tom: Tron

 

 

->Ken: Fish Tales (pinball)

 

 

->Mark: ??

 

 

->John: Asteroids

 

 

[16:43] [16:44] California Extreme: Question: <-=PAG=->Sparky: Chris, what do you think is the most violent classic arcade game?

 

Answer: House of the Dead. Maybe Mortal Kombat

 

 

Bazman: That would have to be 'chiller' or 'deathrace' by exidy. Mortal Kombat is the one most people think of, but these were more shocking considering when they were released!

 

Xƒire: A large number of classic arcade games were about shooting or getting shot, or eating and getting eaten... some games certainly tried to portray this more realistically than others.

 

 

[16:45] California Extreme: Question: BFM_Knight|EXPlorer_Clark: What do you think of the idea of Xfire?

 

Answer: Sounds fine to us.

 

 

[16:46] California Extreme: Question: BFM_Knight|EXPlorer_Clark: What would be the style of game that would the video gaming population back to their arcade roots?

 

Answer: Large Interactive games seem to do very well (DDR, etc...)

 

 

[16:46] Xƒire: Question: [IronChef]Chinese: Will there ever be a point when MAME reaches version 1.0?

 

 

Answer: We've discussed that on the MAME developer list. Nicola Salmoria started MAME, and he defined 1.0 as a classical programmer would--feature-complete. In this case, that means all arcade games have been emulated, which we will never reach as long as more games get released.

 

 

[16:46] Bazman: Question: <-=PAG=->Sparky: When you were a kid, what was the scariest arcade game that you had nightmares about?

 

Answer: I don't think I ever had nightmares about games, perhaps about never getting to play them again, but not about the games themselves!

 

 

Xƒire: I never had a nightmare about a video game as a kid, but I did about the movie Gremlins...

 

 

->Tom: Sinistar...I Hunger!!!!!

 

 

 

[16:48] Xƒire: Question: googleplexdude: whats your favorite genre of video games? why?

 

 

Answer: I don't have a favorite genre of arcade games... I think they have been so diverse that most of them are hard to even define as members of genres.

 

 

[16:48] Bazman: [16:48] Question: [Xfire] Artaxs: .^ DtS| ??????Rg???: California what was the first FPS you played?

 

 

Answer: On a PC? Doom 1.

 

 

[16:48] California Extreme: Question: BFM_Knight|EXPlorer_Clark: Have you ever gone into an arcade and said, I created this game, and everyone just started to laugh at you?

 

Answer: the closest thing we have to "making a game" are our special Modified Pinball Machines. We will have the World Famous Pinball Rodeo and we have added a few of our own.

 

 

[16:48] California Extreme: Question: ^ DtS| ??????Rg???: California what was the first FPS you played?

 

->Tom: Doom!

 

 

[16:49] Xƒire: Question: [ZiiP]Lazzars: has playing a game for too long ever effected you metally?

Answer: I have had some weird dreams after playing Tetris and Columns for too many hours straight before going to bed.

 

Extreme: We volunteer for this show.....thats got to tell you something!

 

Bazman: Never play the burnout console games shortly before taking a drive..... rotfl.

 

 

[16:49] California Extreme: Question: cooldrew: Are there any Arcade games you hate, Bazman? What about the California guys?

 

->Tom: I hate Zaxxon. Mine is for sale!!

 

 

Bazman: Nothing that I specifically 'hate', if I don't like a game, I just don't play it ;-)

 

 

[16:50] California Extreme: Question: Meh Nigga!: What game system did you first own?

 

->Tom: Atari 2600

 

Bazman: Pong, Odysee, and an Atari 2600 were the firsts for me

 

 

[16:51] [16:51] Xƒire: Question: [Pure]_Star-Wars: Do u think the ESRb games rationg bpard is a good or bad idea..

 

 

Answer: The ESRB was created to give game buyers (particularly parents) a better idea of the level of potentially offensive content in a game. As a parent myself, I can see a benefit in an industry-wide initiative like this. However, I don't see any benefit in the recent trend of politicians bashing videogames for society's problems.

 

 

 

[16:52] [16:52] Xƒire: Question: zytalxv: CHRIS, what do you think was the most SUCCESSFUL classic side scroller game besides from MARIO BROS.

 

 

Answer: Double Dragon maybe?

 

 

California Extreme: Maybe Metal Slug or Double Dragon. Stryder or TMNT.

 

 

[16:53] Xƒire: That question is like saying who got second place in the world cup 50 years ago. History only remembers the winners :)

 

 

[16:54] California Extreme: Question: Tyralis: I am working on making my own modern arcade game using an arcade concept with advanced graphics. it costs 750$ to make each unit. What is a fair price to sell them at, as a experienced buyer of arcade consoles?

 

Answer: Whatever the market will bear. Generally, maybe twice the cost?

 

Bazman: That really depends on who you intend to sell to. Arcade operators will sometimes spend as much as 10-15,000 on large arcade 'experiences'. New games are in the $3000-5000 range. If you're selling directly to individuals, your price point will probably have to be$1500 orless

 

 

[16:55] California Extreme: Question: [Pure]_Star-Wars: what was the 1st acarde game that actually had a plot to it?

 

Answer: In general, most games have a plot

 

 

[16:55] [16:55] California Extreme: Question: [TAT]Nikon1982uk: Do you still go to your local arcades?

 

Answer: Yes, when we can find them.

 

 

[16:56] Xƒire: Question: What video game score are you most proud of?

 

 

Answer: 104k at Ms. Pac-Man, without any special techniques to coerce the monster behavior

 

 

[16:56] Xƒire: Question: googleplexdude: what do you like better? 2d or 3d?

 

Answer: There's no Answer to that! I love classic 2D arcade games, but I also love lots of modern RPG and RTS games.

 

California Extreme: 2D

 

 

[16:57] California Extreme: Question: furyd8: Where do u think gaming will b in the future?

 

Answer: Not sure

 

 

[16:57] [16:57] Xƒire: Question: googleplexdude: what modern rpgs and rts's do you play?

 

Answer: In the past few years my preferred games have been Starcraft, Dawn of War, C&C Red Alert, and Guild Wars.

 

 

[16:57] Bazman: Question: cooldrew: Bazman, or Xfire: What's the most expensive game you guys own?

 

Answer: Probably some of my pinballs. Arcade games, the most expensive would be only about $1500 whereas some of the pinballs can be 2-3K

 

 

[16:58] California Extreme: Question: <-=PAG=->Sparky: what is the cheeziest arcade game ever made?

 

Answer: Cut the Cheese (Sega Redemption Game)

 

 

[16:59] Bazman: Question: cooldrew: Given the chance to go back in time and meeting the developers of one game, what ould it be?

Answer: Dave Theurer, the guy who wrote Tempest!

 

 

Xƒire: I was lucky enough to trade a few emails with Warren Robinett, the developer of Adventure for the Atari 2600 and the creator of the first known Easter Egg.

 

 

[16:59] California Extreme: Question: BFM_Knight|EXPlorer_Clark: Is this what you considered your dream job?

 

Answer: This is not a job, it's an adventure. We all have real world jobs. We're just volunteers.

 

Xƒire: Leading Xfire's development from the initial idea through today has been a dream job, yes. Difficult, but I can't imagine loving anything else more.

 

Bazman: For me, yes! Working in the video game industry is truly awesome! You really have to be passionate about it though ;-)

 

 

[16:59] California Extreme: Question: XX/SoD Gamble Solanius: Why 2d?

 

->Ken: You can focus more on gameplay rather than technology.

 

 

[16:59] [17:00] [17:00] Xƒire: Question: Dimarus: What game did you find to be the most intense and want you begging for more after beating it? - this is getting annoying constently writing it..

 

Answer: You can't beat Robotron, but every bit of progress I get through it does make me want to get even further.

 

 

[17:00] California Extreme: RUSH 2049 and Whitewater Pinball

 

 

[17:01] [Xfire] matteox: Thank you to all the participants!

[17:01] California Extreme: Be sure to check out our show this weekend!

 

 

[17:01] Bazman: Thanks for all the great questions!!

 

 

[17:01] [Xfire] matteox: We will give out a few free tickets here in a second

 

 

[17:01] [Xfire] matteox: Please visit http://www.caextreme.org

 

 

[17:01] Bazman: Go to the show this weekend if you're local, We'll be there :D

 

 

[17:01] [Xfire] matteox: That is where you will find everything you need to know about the show!

 

 

[17:01] California Extreme: ZiiP]Lazzars: cool, nice one guys

 

[17:02] [Xfire] matteox: Ok, if you want a ticket and you live in the area and can actually attend the show, type "ME" in the Question room

 

 

[17:03] [Xfire] matteox: ok, i have 3 pairs of tickets....

 

 

[17:03] [Xfire] matteox: #1 goess to Kingcold19

 

 

[17:03] [Xfire] matteox: Winners pm me

 

 

[17:04] [Xfire] matteox: #2: (pure} star wars

 

 

[17:04] [Xfire] matteox: #3 popeyito2000:

 

 

[17:04] [Xfire] matteox: OK thanks everybody!