EA says sorry ??? Hmmmmm...
2008-03-15 8:11 PM PDT
Here is story reported in NY Times ...
February 19, 2008
Video Games
A Company Looks to Its Creative Side to Regain What It Had Lost
By SETH SCHIESEL
The great purveyors of modern mass entertainment — Walt Disney, Sumner Redstone, Ahmet Ertegun, Rupert Murdoch — have all known about the push-me, pull-you relationship between art and commerce. Give artists too free a rein, and they will come up with critically acclaimed statements that no one outside the Upper West Side or Laurel Canyon will buy. Hand over creative control to the bean counters and you end up with tepid, overly focus-tested disasters like “Waterworld.”
As the video game industry cricks its neck and stretches through the growing pains of what is now an $18 billion pop culture behemoth, it is now facing many of the same questions that confronted Hollywood, Burbank and Motown in decades past: how to enable and foster creative talent while also building a seriously big business.
In recent years bellwethers like Electronic Arts have come to treat the process of game making as a virtual factory: X dollars invested in graphics technology combined with Y dollars in marketing resources should yield Z return on investment. At Electronic Arts creative talent has recently been reduced to a mere ingredient in an M.B.A.’s financial soup.
It hasn’t worked. Electronic Arts, once known for its bold vision, has stagnated both creatively and financially, reduced to churning out an uninspiring litany of sports sequels and run-and-shoot knockoffs. As the annual Game Developers Conference convenes in San Francisco this week, it beholds a diminished Electronic Arts, which has been surpassed as the industry leader by Activision, a company that has grown by acquiring and empowering decentralized creative teams like those making the hit Guitar Hero and Call of Duty series. Activision is in the process of merging with Blizzard Entertainment, the brilliant force behind the globe-spanning Diablo, StarCraft and Warcraft franchises.
But now Electronic Arts is
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