Creat1v1ty
 
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BF 2142 Gunship Tips and Hints.
2009-03-22 7:34 PM PDT
A few pointers from me on flying the gunship as the pilot.

Pilot

- The enemy gunships and air transport are your most important priority. Always go after and destory them, then focuc on tanks, apc and fav. The battlewalkers are the hardest, dont go after them unless they are weak or your an experienced pilot.

- When facing a tank, always stay clear of the main turrents (one hit=near death)Come down from behind and you should be able to take out a tank easy with 10 missles. If the tank has a secondary gunner or the driver switchs seat, advoid them. A tank 2ndary turrent are very dangerous and will get rid of you in a hurry if you dont get out of the way.

- How to destory a FAV since they are so small and the fastest land vehicle? Well I didnt say fastest in game The gunship are the fastest vehicle in the game. Come behind the fav if they are on he run, shoot slighty ahead of them. You should be able to destory them with a few missles.

- When theres a APC, dont be afraid of it. It will take a good 10 missle to destory it. Its weapons are basically harmless against the gunship minus the EMP which could damage you when you hit the ground hard. BUT if they are smart enough they will switch seat to the pod to launch and land on you will result a instant death for you. Another way if that they EMP you, exit the vehicle if they have a pilum or SAAW to shoot upon you.


More to come.

- Creat1v1ty

World Class Gunship Pilot
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Battlefield 2142 Gunship Guide
2009-03-22 7:17 PM PDT
A very good guide with good info as well, I did not write this.
Link: http://www.gamefaqs.com/computer/doswin/file/932358/45550

==Gunship== /2.6

- UD-6 Talon (black)
- Type 4 Doragon (beige)

1. Pilot
2. Weapons Officer

You must be beside the gunship cabin to board it. Stay clear of the engines when
they are on.

===Pilot===
P: Armor-Piercing Missiles (10 × 6; very slow reload; instant)

[Ctrl] Free Look

To pilot a gunship, press [W] for forward throttle and [S] for hover thrusters.
While in forward throttle, the gunship can be pitched up and down to climb or
descend. While hovering, the gunship performs like a helicopter, where pitching
in either direction will result in motion in the opposite direction. With
enough speed, the gunship can fly straight up, or even complete a loop. The
tightest turns are made while the gunship is hovering. Use these maneuvers to
get the edge in dogfights.

To complete an inside loop, pull back on the stick by pushing up with the mouse;
you will have to keep pushing the mouse to maintain the climb. You may need to
use your hover thrusters to preserve enough clearance for the end of the loop.
Keep pushing with the mouse until the loop is complete. (If you are having
problems pitching back, try increasing the pitch factor in Control Options.)

Gunship loop:
http://www.youtube.com/watch?v=JEX3DfReCms

Barrel rolls, Immelmann turns, hammerhead turns, and other aerobatics are made
possible by using hover thrusters for these tight maneuvers. When using the
forward thrusters, you will experience limitations in roll.

Maneuverability (by Zagashi):
http://www.youtube.com/watch?v=cbTKXrsCeIo

Missiles fire from the wing pods, right then left--compensation may be needed
for close targets. They can be fired as quickly as your trigger finger can pull.
The missiles will track air targets, to better kill enemy aircraft. You will
need to provide leading for the missiles in order for them to track.

In order for the weapons officer to...
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