Xfire CIG Development Blog Part 3
2007-09-10 3:47 PM PDT
What caught my eye next, was a developer whose post had been buried on the forums. He said he was experimenting with a Java version of Xfire, but no one seemed interested. I contacted him, Stefans (stefansmez), and with some work, he was on board with our new product, the Web Messenger. Our site began to have performance issues and it was about time to find another host. Because all of our programs are free, I would have to find a solution that did not take a huge hit from our pockets. I found a server provider, Hypernia, and gave them a ring. They agreed to sponsor our site with a dedicated server in exchange for advertising and promotion. This was a huge relief as any mod leader would be grateful for.
Most of our work from here on was from reverse engineering Xfire's network protocol. This is highly discouraged among all sorts of companies, but it was the most effective. Through documenting the Xfire and MSN protocols, we were able to create Multi-IM, which allows users to chat with their MSN contacts inside Xfire, and in game as a result. This was one of the most complex programs so far and has been pretty successful.
As we were looking for new stuff to add to our site, I loved the concept of a site called Custom Xfire Sigs. After talks with Jason (madwormer2), we agreed to move his site and make it part of Xfire Plus. This offered more popularity for both his product, and our site. He worked on a second version of the editor and now it really is easy to create a Custom Xfire Sig with the interactive, drag-and-drop editor. I had added extra integration so users could use the Music Plugin to show what music they were listening to, on their new custom signature image. I also was able to get Jason (jsac9) to integrate his project, Xfire Streaming News, onto our site, which brought a new idea, getting your news feeds while in game, to Xfire Plus. This brings us to today, where we are slowly working on new projects to appeal to more gamers.
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