Indiana Jones game from the early/mid 20...
2008-06-11 8:34 PM PDT
I spent about 10 hours slogging through Indiana Jones and the Emperor's Tomb. It is an original Xbox era game. From the same Developer, The Collective, that made the very good Buffy the Vampire Slayer game for the original Xbox.
There are all sorts of annoying problems with the Indiana Jones game for the PC. Controlling the camera with the mouse was the most annoying part. This was a "pre Xbox 360 Controller for Windows" game, so the control pad didn't work so well. It wouldn't move either the X or Y axis of the camera, I forget which.
It's plagued by horrible jumping puzzles and Xbox/PS2/Gamecube era console save system. Meaning you have to play at least 15-30 mins before you get to a save point. If you die 15 mins into a "level" then you have to do all 15 mins over again.
The last part of the game had tons of annoying logic puzzles and jumping puzzles. The beginning part of the game has Indy fighting lots of Nazis. Suffice to say, the end of the game ruined the whole game for me. Killing Nazis and fist-fighting (remember, this is the engine from Buffy) was the best part.
The only redeeming thing about the game is the plot. Well, more like when it is set in the Indiana Jones plot-timeline. This game happens right before the beginning of Indiana Jones and the Temple of Doom. It has lots of crazy "para-normal" and "netherworld" stuff not really explored very much until 2008's Indiana Jones and the Kingdom of the Crystal Skull. I think it's more like that movie than any of the "original" three movies.
Usually plots and characters found in officially licensed material from Lucas has to get approval from him. I wonder if Lucas read or came up with ideas or themes in this game that then morphed into the aliens found in Crystal Skull.
This game is a prime example of when/if people will look back at the era of games from Xbox/PS2/Gamecube and realize older doesn't mean better. The graphics are passable, especially at PC's 1600x1200 but, the...
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